private void OnEnable() { baseScale = transform.localScale; float usabilityScaleFactor = UsabilityUtilities.GetUsabilityScaleFactor(Camera.main); transform.localScale = (baseScale * usabilityScaleFactor); }
protected override void OnEnableAfterStart() { base.OnEnableAfterStart(); baseScale = transform.localScale; float usabilityScaleFactor = UsabilityUtilities.GetUsabilityScaleFactor(Camera.main); transform.localScale = (baseScale * usabilityScaleFactor); }