private void OnNavigationUpdatedEvent(InteractionSourceKind source, Vector3 normalizedOffset, Ray headray) { NavigationEventArgs args = new NavigationEventArgs(this, 0, normalizedOffset); RaiseNavigationUpdatedEvent(args); }
protected void RaiseNavigationUpdatedEvent(NavigationEventArgs e) { EventHandler<NavigationEventArgs> handler = NavigationUpdated; if (handler != null) { handler(this, e); } }