SetProfilerEnabled() public method

public SetProfilerEnabled ( bool enabled ) : void
enabled bool
return void
示例#1
0
        private void Connect()
        {
            ClientConfig config = new ClientConfig(this.ClientRole);

            config.SetIsAudioEndpoint(this.IsAudioEndpoint);
            config.SetLogWriter(this.logWriter);
            config.SetServerAddress(this.ServerAddress);
            config.SetServerPort(this.ServerPort);
            config.SetProfilerEnabled(false);

            this.sharingMgr = SharingManager.Create(config);

            //delay sending notification so everything is initialized properly
            Invoke("SendConnectedNotification", 1);
        }
        private void Awake()
        {
            Instance = this;

            this.logWriter = new ConsoleLogWriter();

            ClientConfig config = new ClientConfig(this.ClientRole);
            config.SetIsAudioEndpoint(this.IsAudioEndpoint);
            config.SetLogWriter(this.logWriter);
            config.SetServerAddress(this.ServerAddress);
            config.SetServerPort(this.ServerPort);
            config.SetProfilerEnabled(false);

            this.sharingMgr = SharingManager.Create(config);
        }
示例#3
0
        private void Awake()
        {
            Instance = this;

            this.logWriter = new ConsoleLogWriter();

            ClientConfig config = new ClientConfig(this.ClientRole);

            config.SetIsAudioEndpoint(this.IsAudioEndpoint);
            config.SetLogWriter(this.logWriter);
            config.SetServerAddress(this.ServerAddress);
            config.SetServerPort(this.ServerPort);
            config.SetProfilerEnabled(false);

            this.sharingMgr = SharingManager.Create(config);
        }
示例#4
0
        private void Connect()
        {
            ClientConfig config = new ClientConfig(ClientRole);

            config.SetIsAudioEndpoint(IsAudioEndpoint);
            config.SetLogWriter(logWriter);
            config.SetServerAddress(ServerAddress);
            config.SetServerPort(ServerPort);
            config.SetProfilerEnabled(false);

            sharingMgr = SharingManager.Create(config);

            //set up callbacks so that we know when we've connected successfully
            networkConnection        = sharingMgr.GetServerConnection();
            networkConnectionAdapter = new NetworkConnectionAdapter();
            networkConnectionAdapter.ConnectedCallback += NetworkConnectionAdapter_ConnectedCallback;
            networkConnection.AddListener((byte)MessageID.StatusOnly, networkConnectionAdapter);
        }