示例#1
0
 public void ChangeOwnership(HoloNetPlayer newOwner)
 {
     SendReliable(HoloNetObjectTransferOwnershipMessage.Create(newOwner.uniqueId));
 }
示例#2
0
 public void OnOwnershipTransfered(HoloNetObjectTransferOwnershipMessage msg)
 {
     owner = HoloNetPlayer.FindPlayerByUniqueId(msg.newOwnerUniqueId);
 }