// Use this for initialization void Start() { if (downscaleRatio < 1) { downscaleRatio = 1; } displayCameraPreviewToggle.isOn = displayCameraPreview; webCamTextureToMatHelper = gameObject.GetComponent <WebCamTextureToMatHelper> (); webCamTextureToMatHelper.Initialize(); }
/// <summary> /// Raises the change camera button click event. /// </summary> public void OnChangeCameraButtonClick() { webCamTextureToMatHelper.Initialize(null, webCamTextureToMatHelper.requestedWidth, webCamTextureToMatHelper.requestedHeight, !webCamTextureToMatHelper.requestedIsFrontFacing); }