// Use this for initialization IEnumerator Start() { webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper>(); webCamTextureToMatHelper.outputColorFormat = WebCamTextureToMatHelper.ColorFormat.GRAY; // fix the screen orientation. Screen.orientation = ScreenOrientation.LandscapeLeft; // wait for the screen orientation to change. yield return(null); if (markerTypeDropdown.value != (int)markerType || dictionaryIdDropdown.value != (int)dictionaryId || squaresXDropdown.value != (int)squaresX - 1 || squaresYDropdown.value != (int)squaresY - 1) { markerTypeDropdown.value = (int)markerType; dictionaryIdDropdown.value = (int)dictionaryId; squaresXDropdown.value = (int)squaresX - 1; squaresYDropdown.value = (int)squaresY - 1; } dictionaryIdDropdown.interactable = (markerType == MarkerType.ChArUcoBoard); #if UNITY_WEBGL && !UNITY_EDITOR isImagesInputMode = false; #endif if (isImagesInputMode) { isImagesInputMode = InitializeImagesInputMode(); } if (!isImagesInputMode) { webCamTextureToMatHelper.Initialize(); } }
// Use this for initialization void Start() { webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper> (); #if NETFX_CORE && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); }
// Use this for initialization protected void Start() { webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper> (); #if WINDOWS_UWP && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); VignetteScaleSlider.value = vignetteScale; }
// Use this for initialization protected override void Start() { base.Start(); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper> (); #if WINDOWS_UWP && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); }
private int numFrames = 0; // calculating FPS // Use this for initialization protected void Start() { if (!isVisibleImage) { this.gameObject.transform.localScale = new Vector3(0.0f, 0.0f, 0.0f); } redSphere = GameObject.Find("Sphere"); toolTipText = redSphere.transform.Find("ToolTip/Label").GetComponent <TextMeshPro>(); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper>(); InitWebCamHelper(); }
// Use this for initialization void Start() { //useSeparateDetectionToggle.isOn = useSeparateDetection; webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper> (); #if NETFX_CORE && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); rectangleTracker = new RectangleTracker(); rectOverlay = gameObject.GetComponent <RectOverlay> (); }
// Use this for initialization void Start() { displayCameraPreviewToggle.isOn = displayCameraPreview; useStoredCameraParametersToggle.isOn = useStoredCameraParameters; enableLowPassFilterToggle.isOn = enableLowPassFilter; imageOptimizationHelper = gameObject.GetComponent <ImageOptimizationHelper> (); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper> (); #if NETFX_CORE && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); }
// Use this for initialization protected void Start() { displayCameraPreviewToggle.isOn = displayCameraPreview; useStoredCameraParametersToggle.isOn = useStoredCameraParameters; enableDownScaleToggle.isOn = enableDownScale; enableLerpFilterToggle.isOn = enableLerpFilter; imageOptimizationHelper = gameObject.GetComponent <ImageOptimizationHelper>(); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper>(); #if WINDOWS_UWP && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.outputColorFormat = WebCamTextureToMatHelper.ColorFormat.GRAY; webCamTextureToMatHelper.Initialize(); }
// Use this for initialization protected void Start() { imageOptimizationHelper = gameObject.GetComponent <ImageOptimizationHelper>(); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper>(); #if WINDOWS_UWP && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); rectangleTracker = new RectangleTracker(); rectOverlay = gameObject.GetComponent <RectOverlay>(); useSeparateDetectionToggle.isOn = useSeparateDetection; enableDownScaleToggle.isOn = enableDownScale; }
//HololensVideoWriterAsPlugin recorder; // Use this for initialization protected override void Start() { fpsMonitor = GetComponent <FpsMonitor>(); base.Start(); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper>(); #if NETFX_CORE && !DISABLE_HOLOLENSCAMSTREAM_API webCamTextureToMatHelper.frameMatAcquired += OnFrameMatAcquired; #endif webCamTextureToMatHelper.Initialize(); cameraInstance = GameObject.FindWithTag("MainCamera").GetComponent <Camera>(); //29n //recorder = gameObject.GetComponent<HololensVideoWriterAsPlugin>(); }
// Use this for initialization new IEnumerator Start() { camera = FindObjectOfType <HoloToolkit.Unity.InputModule.MixedRealityCameraManager>(); cursor = FindObjectOfType <HoloToolkit.Unity.InputModule.Cursor>(); input = FindObjectOfType <HoloToolkit.Unity.InputModule.InputManager>(); webCamTextureToMatHelper = gameObject.GetComponent <HololensCameraStreamToMatHelper> (); // fix the screen orientation. Screen.orientation = ScreenOrientation.LandscapeLeft; // wait for the screen orientation to change. yield return(null); if (markerTypeDropdown.value != (int)markerType || dictionaryIdDropdown.value != (int)dictionaryId || squaresXDropdown.value != (int)squaresX - 1 || squaresYDropdown.value != (int)squaresY - 1) { markerTypeDropdown.value = (int)markerType; dictionaryIdDropdown.value = (int)dictionaryId; squaresXDropdown.value = (int)squaresX - 1; squaresYDropdown.value = (int)squaresY - 1; } dictionaryIdDropdown.interactable = (markerType == MarkerType.ChArUcoBoard); #if UNITY_WEBGL && !UNITY_EDITOR isImagesInputMode = false; #endif if (isImagesInputMode) { isImagesInputMode = InitializeImagesInputMode(); } if (!isImagesInputMode) { webCamTextureToMatHelper.Initialize(); } }