示例#1
0
 public RectHitShape(RectHitShape rhs)
     : base(Shape.SH_CIRCLE)
 {
     points    = new PointF[4];
     centerPos = rhs.centerPos;
     width     = rhs.width;
     height    = rhs.height;
     angle     = rhs.angle;
     UpdateRect();
 }
示例#2
0
        private void pictureBox_MouseDown(object sender, MouseEventArgs e)
        {
            Point mPos = new Point(e.X, e.Y);

            if (e.Button == MouseButtons.Left)
            {
                switch (state)
                {
                case State.S_DRAWCIRCLE:
                {
                    currHitShape = new CircleHitShape();
                    CircleHitShape chs = (CircleHitShape)currHitShape;
                    chs.centerPos.X = e.X;
                    chs.centerPos.Y = e.Y;
                    chs.radius      = minCircleRadius;
                    break;
                }

                case State.S_DRAWRECT1:
                {
                    currHitShape = new RectHitShape();
                    RectHitShape rhs = (RectHitShape)currHitShape;
                    rhs.SetRect(mPos, minCircleRadius, minCircleRadius, 0);
                    break;
                }
                }
            }
            else if (e.Button == MouseButtons.Right)
            {
                if (currHitShape != null)
                {
                    currHitShape = null;
                    if (state == State.S_DRAWRECT2)
                    {
                        state = State.S_DRAWRECT1;
                    }
                }
                else
                {
                    List <HitShape> hList = hitboxLists[currFrame - minFrame];
                    foreach (HitShape ht in hList.Reverse <HitShape>())
                    {
                        if (ht.HasPoint(mPos))
                        {
                            hList.Remove(ht);
                        }
                        //if contains mouse position, then remove the hitbox
                    }
                    pictureBox.Refresh();
                }
            }
        }
示例#3
0
        public override bool IsSame(HitShape hShape)
        {
            if (hShape.sh != sh)
            {
                return(false);
            }

            if (hShape is RectHitShape)
            {
                RectHitShape rhs = hShape as RectHitShape;
                return(rhs.width == width && rhs.height == height && rhs.angle == angle && rhs.centerPos.X == centerPos.X && rhs.centerPos.Y == centerPos.Y);
            }
            else
            {
                return(false);
            }
        }
示例#4
0
        static public HitShape Load(StreamReader sr, Point gCenter)
        {
            int shapeType = Convert.ToInt32(sr.ReadLine());

            Shape sha = (Shape)shapeType;

            switch (sha)
            {
            case Shape.SH_CIRCLE:
            {
                int centerX = Convert.ToInt32(sr.ReadLine());
                int centerY = Convert.ToInt32(sr.ReadLine());
                int radius  = Convert.ToInt32(sr.ReadLine());

                CircleHitShape chs = new CircleHitShape();
                chs.radius      = radius;
                chs.centerPos.X = centerX + gCenter.X;
                chs.centerPos.Y = centerY + gCenter.Y;
                return(chs);

                break;
            }

            case Shape.SH_RECT:
            {
                int centerX = Convert.ToInt32(sr.ReadLine());
                int centerY = Convert.ToInt32(sr.ReadLine());

                centerX = centerX + gCenter.X;
                centerY = centerY + gCenter.Y;

                int width  = Convert.ToInt32(sr.ReadLine());
                int height = Convert.ToInt32(sr.ReadLine());
                int angle  = Convert.ToInt32(sr.ReadLine());

                RectHitShape rhs = new RectHitShape();
                rhs.SetRect(new Point(centerX, centerY), width, height, angle);

                return(rhs);

                break;
            }
            }

            return(null);
        }
示例#5
0
        private void pictureBox_MouseMove(object sender, MouseEventArgs e)
        {
            Point localMousePos = new Point(e.X - pictureBox.Left, e.Y - pictureBox.Top);

            if (localMousePos.X < 0)
            {
                localMousePos.X = 0;
            }
            if (localMousePos.Y < 0)
            {
                localMousePos.Y = 0;
            }
            labelMousePos.Text = "(" + localMousePos.X + ", " + localMousePos.Y + ")";



            Point localOffset = new Point(localMousePos.X - pictureBox.Width / 2, localMousePos.Y - pictureBox.Height / 2);

            labelCenterOffset.Text = "Offset from Center: (" + localOffset.X + ", " + localOffset.Y + ")";

            if (move)
            {
                Point mPos = new Point(e.X, e.Y);
                switch (state)
                {
                case State.S_DRAWCIRCLE:
                {
                    if (currHitShape != null)
                    {
                        CircleHitShape chs = currHitShape as CircleHitShape;
                        chs.centerPos = mPos;
                    }
                    break;
                }

                case State.S_DRAWRECT1:
                case State.S_DRAWRECT2:
                {
                    if (currHitShape != null)
                    {
                        RectHitShape rhs = currHitShape as RectHitShape;

                        rhs.centerPos = mPos;
                        rhs.UpdateRect();
                    }
                    break;
                }
                }
                pictureBox.Refresh();
            }
            else
            {
                switch (state)
                {
                case State.S_DRAWCIRCLE:
                {
                    if (currHitShape != null)
                    {
                        CircleHitShape chs    = currHitShape as CircleHitShape;
                        Point          mPos   = new Point(e.X, e.Y);
                        Point          diff   = new Point(mPos.X - chs.centerPos.X, mPos.Y - chs.centerPos.Y);
                        double         length = Math.Sqrt(diff.X * diff.X + diff.Y * diff.Y);
                        chs.radius = Math.Max((int)length, minCircleRadius);
                        pictureBox.Refresh();
                    }
                    break;
                }

                case State.S_DRAWRECT1:
                {
                    if (currHitShape != null)
                    {
                        RectHitShape rhs    = currHitShape as RectHitShape;
                        Point        mPos   = new Point(e.X, e.Y);
                        Point        diff   = new Point(mPos.X - rhs.centerPos.X, mPos.Y - rhs.centerPos.Y);
                        double       length = Math.Sqrt(diff.X * diff.X + diff.Y * diff.Y);

                        float max = Math.Max((int)length, minCircleRadius);

                        rhs.width  = (int)max;
                        rhs.height = minCircleRadius;        //(int)max;

                        float xDiff = diff.X;
                        float yDiff = diff.Y;
                        int   angle = (int)(Math.Atan2(yDiff, xDiff) * 180.0 / Math.PI);
                        rhs.angle = angle;

                        rhs.UpdateRect();
                        pictureBox.Refresh();
                    }
                    break;
                }

                case State.S_DRAWRECT2:
                {
                    if (currHitShape != null)
                    {
                        RectHitShape rhs  = currHitShape as RectHitShape;
                        PointF       mPos = new PointF(e.X, e.Y);
                        PointF       diff = new PointF(mPos.X - rhs.centerPos.X, mPos.Y - rhs.centerPos.Y);

                        PointF p0    = rhs.GetPoint(0);
                        PointF p1    = rhs.GetPoint(1);
                        PointF p2    = rhs.GetPoint(2);
                        PointF axisA = new PointF(p1.X - p0.X, p1.Y - p0.Y);
                        PointF axisB = new PointF(p2.X - p1.X, p2.Y - p1.Y);
                        Normalize(ref axisA);
                        Normalize(ref axisB);

                        float d  = Math.Abs(Dot(diff, axisA));
                        float d1 = Math.Abs(Dot(diff, axisB));

                        d  = Math.Max(d, minCircleRadius);
                        d1 = Math.Max(d1, minCircleRadius);
                        //d = Math.Min(d, 400);
                        //d1 = Math.Min(d1, 400);

                        rhs.width  = (int)d;
                        rhs.height = (int)d1;


                        rhs.UpdateRect();
                        pictureBox.Refresh();
                    }
                    break;
                }
                }
            }
        }
示例#6
0
        public override HitShape Copy()
        {
            RectHitShape rhs = new RectHitShape(this);

            return(rhs);
        }