示例#1
0
        public GameStateManager(HiromiGame game, GameState initialState)
        {
            _game = game;
            _batch = new SpriteBatch(GraphicsService.Instance.GraphicsDevice);

            LoadState(initialState);
        }
示例#2
0
        public GameStateManager(HiromiGame game, GameState initialState)
        {
            _game  = game;
            _batch = new SpriteBatch(GraphicsService.Instance.GraphicsDevice);

            LoadState(initialState);
        }