/// <summary> /// Creates a communication channel using ServerIpAddress and ServerPort. /// /// </summary> /// /// <returns> /// Ready communication channel to communicate /// </returns> protected override ICommunicationChannel CreateCommunicationChannel() { return((ICommunicationChannel) new TcpCommunicationChannel(TcpHelper.ConnectToServer((EndPoint) new IPEndPoint(IPAddress.Parse(this._serverEndPoint.IpAddress), this._serverEndPoint.TcpPort), this.ConnectTimeout))); }