// public void DrawGUI() { Camera cam = Camera.main; Vector3 anchor = cam.WorldToScreenPoint(transform.position + new Vector3(0f, 0f, -3f)); if (anchor.z < 0f) { return; } var style = UI.skin.button; var size = style.CalcSize(labelAddObject); size = Vector2.Max(size, style.CalcSize(labelRemoveObject)); size = Vector2.Max(size, style.CalcSize(labelChangeMaterial)); size = Vector2.Max(size, style.CalcSize(labelChangeShader)); size.x += 40f; size.y = 30f; Rect position = new Rect(anchor.x, anchor.y, size.x, size.y); // Center position.x -= 0.5f * size.x; position.y += 0.5f * (4f * size.y + 3f * UI.spacing.y); // position.y = Screen.height - position.y; if (UI.Button(position, labelAddObject)) { AddObject(); } position.y += size.y + UI.spacing.y; if (UI.Button(position, labelRemoveObject)) { RemoveObject(); } position.y += size.y + UI.spacing.y; if (UI.Button(position, labelChangeMaterial)) { ChangeMaterial(); } position.y += size.y + UI.spacing.y; if (UI.Button(position, labelChangeShader)) { ChangeShader(); } }
// public void DrawGUI() { GUI.skin = UI.skin; float dropdownWidth = 200f; float buttonWidth = 30f; float commonHeight = 30f; Rect position = new Rect(0f, 0f, dropdownWidth, commonHeight); Vector2 totalSize = new Vector2(dropdownWidth + 2f * (UI.spacing.x + buttonWidth), commonHeight); position.position = UI.Position(totalSize, anchor); // Dropdown int selected = UI.Dropdown(position, dropdownState); if (selected != dropdownState.selected) { OnValueChanged(selected); } bool cachedEnabled; // Previous cachedEnabled = GUI.enabled; GUI.enabled = dropdownState.selected > 0; position = new Rect(position.x + position.width + UI.spacing.x, position.y, buttonWidth, commonHeight); if (UI.Button(position, UI.labelArrowLeft)) { OnPrevious(); } GUI.enabled = cachedEnabled; // Next cachedEnabled = GUI.enabled; GUI.enabled = dropdownState.selected < dropdownState.items.Count - 1; position = new Rect(position.x + position.width + UI.spacing.x, position.y, buttonWidth, commonHeight); if (UI.Button(position, UI.labelArrowRight)) { OnNext(); } GUI.enabled = cachedEnabled; GUI.skin = null; }