public HotKeyUI() { InitializeComponent(); this.TopLevel = false; this.FormBorderStyle = FormBorderStyle.None; this.AutoScroll = true; this.Dock = DockStyle.Fill; this.txtKey.KeyDown += new KeyEventHandler(txtKey_KeyDown); this.txtKey.GotFocus += new EventHandler(txtKey_GotFocus); this.txtKey.LostFocus += new EventHandler(txtKey_LostFocus); this.LLKeyHook.KeyIntercepted += new ManagedWinapi.Hooks.LowLevelKeyboardHook.KeyCallback(LLKeyHook_KeyIntercepted); _Settings = new HotKeySettings(); }
public void Deserialize(string SerializedData) { // Clear existing settings if nothing was passed in if (String.IsNullOrEmpty(SerializedData)) { _Settings = new HotKeySettings(); return; } // Create memory stream from serialized data string MemoryStream memStream = new MemoryStream(Encoding.Default.GetBytes(SerializedData)); // Create json serializer to deserialize json file DataContractJsonSerializer jSerial = new DataContractJsonSerializer(typeof(HotKeySettings)); // Deserialize json file into actions list _Settings = jSerial.ReadObject(memStream) as HotKeySettings; if (_Settings == null) _Settings = new HotKeySettings(); }
public string Serialize() { _Settings = _GUI.Settings; if (_Settings == null) { _Settings = new HotKeySettings(); } // Create json serializer to serialize json file DataContractJsonSerializer jSerial = new DataContractJsonSerializer(typeof(HotKeySettings)); // Open json file MemoryStream mStream = new MemoryStream(); StreamWriter sWrite = new StreamWriter(mStream); // Serialize actions into json file jSerial.WriteObject(mStream, _Settings); return(Encoding.Default.GetString(mStream.ToArray())); }
public void Deserialize(string SerializedData) { // Clear existing settings if nothing was passed in if (String.IsNullOrEmpty(SerializedData)) { _Settings = new HotKeySettings(); return; } // Create memory stream from serialized data string MemoryStream memStream = new MemoryStream(Encoding.Default.GetBytes(SerializedData)); // Create json serializer to deserialize json file DataContractJsonSerializer jSerial = new DataContractJsonSerializer(typeof(HotKeySettings)); // Deserialize json file into actions list _Settings = jSerial.ReadObject(memStream) as HotKeySettings; if (_Settings == null) { _Settings = new HotKeySettings(); } }
private string GetDescription(HotKeySettings Settings) { if (Settings == null) { return("Send a hot key combination to application"); } // Create string to store key combination and final output description string strKeyCombo = ""; string strFormattedOutput = "Send the hot key ({0}) to application"; // Build output string if (Settings.Windows) { strKeyCombo = "Win + "; } if (Settings.Control) { strKeyCombo += "Ctrl + "; } if (Settings.Alt) { strKeyCombo += "Alt + "; } if (Settings.Shift) { strKeyCombo += "Shift + "; } strKeyCombo += new ManagedWinapi.KeyboardKey(Settings.KeyCode).KeyName; // Settings.KeyCode.ToString(); // Return final formatted string return(String.Format(strFormattedOutput, strKeyCombo)); }
private void SendShortcutKeys(HotKeySettings Settings) { if (Settings == null) return; // Create keyboard keys to represent hot key combinations ManagedWinapi.KeyboardKey winKey = new ManagedWinapi.KeyboardKey(Keys.LWin); ManagedWinapi.KeyboardKey controlKey = new ManagedWinapi.KeyboardKey(Keys.LControlKey); ManagedWinapi.KeyboardKey altKey = new ManagedWinapi.KeyboardKey(Keys.LMenu); ManagedWinapi.KeyboardKey shiftKey = new ManagedWinapi.KeyboardKey(Keys.LShiftKey); ManagedWinapi.KeyboardKey modifierKey = new ManagedWinapi.KeyboardKey(Settings.KeyCode); // Deceide which keys to press // Windows if (Settings.Windows) winKey.Press(); // Control if (Settings.Control) controlKey.Press(); // Alt if (Settings.Alt) altKey.Press(); // Shift if (Settings.Shift) shiftKey.Press(); // Modifier modifierKey.PressAndRelease(); // Release Shift if (Settings.Shift) shiftKey.Release(); // Release Alt if (Settings.Alt) altKey.Release(); // Release Control if (Settings.Control) controlKey.Release(); // Release Windows if (Settings.Windows) winKey.Release(); }
private string GetDescription(HotKeySettings Settings) { if (Settings == null) return "Send a hot key combination to application"; // Create string to store key combination and final output description string strKeyCombo = ""; string strFormattedOutput = "Send the hot key ({0}) to application"; // Build output string if (Settings.Windows) strKeyCombo = "Win + "; if (Settings.Control) strKeyCombo += "Ctrl + "; if (Settings.Alt) strKeyCombo += "Alt + "; if (Settings.Shift) strKeyCombo += "Shift + "; strKeyCombo += new ManagedWinapi.KeyboardKey(Settings.KeyCode).KeyName; // Settings.KeyCode.ToString(); // Return final formatted string return String.Format(strFormattedOutput, strKeyCombo); }
public string Serialize() { _Settings = _GUI.Settings; if (_Settings == null) _Settings = new HotKeySettings(); // Create json serializer to serialize json file DataContractJsonSerializer jSerial = new DataContractJsonSerializer(typeof(HotKeySettings)); // Open json file MemoryStream mStream = new MemoryStream(); StreamWriter sWrite = new StreamWriter(mStream); // Serialize actions into json file jSerial.WriteObject(mStream, _Settings); return Encoding.Default.GetString(mStream.ToArray()); }
private void SendShortcutKeys(HotKeySettings Settings) { if (Settings == null) { return; } // Create keyboard keys to represent hot key combinations ManagedWinapi.KeyboardKey winKey = new ManagedWinapi.KeyboardKey(Keys.LWin); ManagedWinapi.KeyboardKey controlKey = new ManagedWinapi.KeyboardKey(Keys.LControlKey); ManagedWinapi.KeyboardKey altKey = new ManagedWinapi.KeyboardKey(Keys.LMenu); ManagedWinapi.KeyboardKey shiftKey = new ManagedWinapi.KeyboardKey(Keys.LShiftKey); ManagedWinapi.KeyboardKey modifierKey = new ManagedWinapi.KeyboardKey(Settings.KeyCode); // Deceide which keys to press // Windows if (Settings.Windows) { winKey.Press(); } // Control if (Settings.Control) { controlKey.Press(); } // Alt if (Settings.Alt) { altKey.Press(); } // Shift if (Settings.Shift) { shiftKey.Press(); } // Modifier modifierKey.PressAndRelease(); // Release Shift if (Settings.Shift) { shiftKey.Release(); } // Release Alt if (Settings.Alt) { altKey.Release(); } // Release Control if (Settings.Control) { controlKey.Release(); } // Release Windows if (Settings.Windows) { winKey.Release(); } }
public HotKeyUI(HotKeySettings KeySettings) : this() { Settings = KeySettings; }