public override void OnLevelLoaded(LoadMode mode) { Log.Debug("LoadingExtention.OnLevelLoaded"); if (mode == LoadMode.LoadGame || mode == LoadMode.NewGame || mode == LoadMode.NewGameFromScenario) { LifeCycle.Load(); } }
public void OnEnabled() { System.IO.File.WriteAllText("mod.debug.log", ""); // restart log. HarmonyHelper.DoOnHarmonyReady(() => HarmonyUtil.InstallHarmony(HarmonyId)); if (HelpersExtensions.InGame) { LifeCycle.Load(); } }