static void Main() { xFonts = new Fonts(); // Whohoo! xFonts.SetupFonts(); // Get the fonts up and running! Application.SetCompatibleTextRenderingDefault(false); SplashLoader.ShowSplashScreen(); // Run the method to display the splash screen. /// Enable for BIGUI //xMainWindow = new MainForm(); // Loading occurs here in the background. xSmallMainWindow = new MainFormSmall(); // Loading occurs here in the BG. GDIOverlay = new OverlayForm(); Thread.Sleep(1000); // Sleep the thread for 1000ms, this MUST equal at least the animation speed of the circular progressbar(500ms), else you'd risk // exception as a form closes and the animation library attempts to change the visual value for the circle. SplashLoader.CloseForm(); Application.Run(xSmallMainWindow); }
/* * public void SetupMainWindow(MainForm xMainWindow) * { * xMainWindow.lbl_ActionBar_BottomRight.Font = RobotoCondensed; // Set the font of the ActionBar/Toolstrip bottom right label to the Roboto Condensed font. * } */ public void SetupMainWindow(MainFormSmall xMainWindow) { xMainWindow.lbl_ActionBar_BottomRight.Font = RobotoCondensed; // Set the font of the ActionBar/Toolstrip bottom right label to the Roboto Condensed font. }