示例#1
0
        private void Render()
        {
            HexGridRenderer HGR = new HexGridRenderer(pictureBox1.Width, pictureBox1.Height, (float)scaleNumericUpDown.Value);


            Bitmap B = HGR.RenderHexGrid(P, LastSimulationResult as Dictionary <HexCoordinate, ulong>);

            pictureBox1.Image = B;
        }
示例#2
0
        void RenderPaletteHex(Palette P, int i, PictureBox pictureBox)
        {
            HexGridRenderer HGR = new HexGridRenderer(pictureBox.Width, pictureBox.Height, 0.5f * pictureBox.Width);
            Dictionary <HexCoordinate, ulong> Cell = new Dictionary <HexCoordinate, ulong>();

            Cell.Add(new HexCoordinate(0, 0), (ulong)i);
            Bitmap B = HGR.RenderHexGrid(P, Cell);

            pictureBox.Image = B;
        }