protected bool Equals(AbilityInfo other) { return(Dmg == other.Dmg && Cost == other.Cost && Range == other.Range && Cooldown == other.Cooldown && Buff.Equals(other.Buff) && AreaBuff.Equals(other.AreaBuff)); }
public bool Equals(AreaBuff other) { return(Coord.Equals(other.Coord) && Radius == other.Radius && Effect.Equals(other.Effect)); }