示例#1
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 protected NSGA2MainLoop(NSGA2MainLoop original, Cloner cloner) : base(original, cloner) { }
示例#2
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    public NSGA2() {
      Parameters.Add(new ValueParameter<IntValue>("Seed", "The random seed used to initialize the new pseudo random number generator.", new IntValue(0)));
      Parameters.Add(new ValueParameter<BoolValue>("SetSeedRandomly", "True if the random seed should be set to a random value, otherwise false.", new BoolValue(true)));
      Parameters.Add(new ValueParameter<IntValue>("PopulationSize", "The size of the population of solutions.", new IntValue(100)));
      Parameters.Add(new ConstrainedValueParameter<ISelector>("Selector", "The operator used to select solutions for reproduction."));
      Parameters.Add(new ValueParameter<PercentValue>("CrossoverProbability", "The probability that the crossover operator is applied on two parents.", new PercentValue(0.9)));
      Parameters.Add(new ConstrainedValueParameter<ICrossover>("Crossover", "The operator used to cross solutions."));
      Parameters.Add(new ValueParameter<PercentValue>("MutationProbability", "The probability that the mutation operator is applied on a solution.", new PercentValue(0.05)));
      Parameters.Add(new OptionalConstrainedValueParameter<IManipulator>("Mutator", "The operator used to mutate solutions."));
      Parameters.Add(new ValueParameter<MultiAnalyzer>("Analyzer", "The operator used to analyze each generation.", new MultiAnalyzer()));
      Parameters.Add(new ValueParameter<IntValue>("MaximumGenerations", "The maximum number of generations which should be processed.", new IntValue(1000)));
      Parameters.Add(new ValueParameter<IntValue>("SelectedParents", "Each two parents form a new child, typically this value should be twice the population size, but because the NSGA-II is maximally elitist it can be any multiple of 2 greater than 0.", new IntValue(200)));
      Parameters.Add(new FixedValueParameter<BoolValue>("DominateOnEqualQualities", "Flag which determines wether solutions with equal quality values should be treated as dominated.", new BoolValue(false)));

      RandomCreator randomCreator = new RandomCreator();
      SolutionsCreator solutionsCreator = new SolutionsCreator();
      SubScopesCounter subScopesCounter = new SubScopesCounter();
      RankAndCrowdingSorter rankAndCrowdingSorter = new RankAndCrowdingSorter();
      ResultsCollector resultsCollector = new ResultsCollector();
      NSGA2MainLoop mainLoop = new NSGA2MainLoop();

      OperatorGraph.InitialOperator = randomCreator;

      randomCreator.RandomParameter.ActualName = "Random";
      randomCreator.SeedParameter.ActualName = SeedParameter.Name;
      randomCreator.SeedParameter.Value = null;
      randomCreator.SetSeedRandomlyParameter.ActualName = SetSeedRandomlyParameter.Name;
      randomCreator.SetSeedRandomlyParameter.Value = null;
      randomCreator.Successor = solutionsCreator;

      solutionsCreator.NumberOfSolutionsParameter.ActualName = PopulationSizeParameter.Name;
      solutionsCreator.Successor = subScopesCounter;

      subScopesCounter.Name = "Initialize EvaluatedSolutions";
      subScopesCounter.ValueParameter.ActualName = "EvaluatedSolutions";
      subScopesCounter.Successor = rankAndCrowdingSorter;

      rankAndCrowdingSorter.DominateOnEqualQualitiesParameter.ActualName = DominateOnEqualQualitiesParameter.Name;
      rankAndCrowdingSorter.CrowdingDistanceParameter.ActualName = "CrowdingDistance";
      rankAndCrowdingSorter.RankParameter.ActualName = "Rank";
      rankAndCrowdingSorter.Successor = resultsCollector;

      resultsCollector.CollectedValues.Add(new LookupParameter<IntValue>("Evaluated Solutions", null, "EvaluatedSolutions"));
      resultsCollector.ResultsParameter.ActualName = "Results";
      resultsCollector.Successor = mainLoop;

      mainLoop.PopulationSizeParameter.ActualName = PopulationSizeParameter.Name;
      mainLoop.SelectorParameter.ActualName = SelectorParameter.Name;
      mainLoop.CrossoverParameter.ActualName = CrossoverParameter.Name;
      mainLoop.CrossoverProbabilityParameter.ActualName = CrossoverProbabilityParameter.Name;
      mainLoop.MaximumGenerationsParameter.ActualName = MaximumGenerationsParameter.Name;
      mainLoop.MutatorParameter.ActualName = MutatorParameter.Name;
      mainLoop.MutationProbabilityParameter.ActualName = MutationProbabilityParameter.Name;
      mainLoop.RandomParameter.ActualName = RandomCreator.RandomParameter.ActualName;
      mainLoop.AnalyzerParameter.ActualName = AnalyzerParameter.Name;
      mainLoop.ResultsParameter.ActualName = "Results";
      mainLoop.EvaluatedSolutionsParameter.ActualName = "EvaluatedSolutions";

      foreach (ISelector selector in ApplicationManager.Manager.GetInstances<ISelector>().Where(x => !(x is ISingleObjectiveSelector)).OrderBy(x => x.Name))
        SelectorParameter.ValidValues.Add(selector);
      ISelector tournamentSelector = SelectorParameter.ValidValues.FirstOrDefault(x => x.GetType().Name.Equals("CrowdedTournamentSelector"));
      if (tournamentSelector != null) SelectorParameter.Value = tournamentSelector;

      ParameterizeSelectors();

      paretoFrontAnalyzer = new RankBasedParetoFrontAnalyzer();
      paretoFrontAnalyzer.RankParameter.ActualName = "Rank";
      paretoFrontAnalyzer.RankParameter.Depth = 1;
      paretoFrontAnalyzer.ResultsParameter.ActualName = "Results";
      ParameterizeAnalyzers();
      UpdateAnalyzers();

      AfterDeserialization();
    }
示例#3
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        public NSGA2()
        {
            Parameters.Add(new ValueParameter <IntValue>("Seed", "The random seed used to initialize the new pseudo random number generator.", new IntValue(0)));
            Parameters.Add(new ValueParameter <BoolValue>("SetSeedRandomly", "True if the random seed should be set to a random value, otherwise false.", new BoolValue(true)));
            Parameters.Add(new ValueParameter <IntValue>("PopulationSize", "The size of the population of solutions.", new IntValue(100)));
            Parameters.Add(new ConstrainedValueParameter <ISelector>("Selector", "The operator used to select solutions for reproduction."));
            Parameters.Add(new ValueParameter <PercentValue>("CrossoverProbability", "The probability that the crossover operator is applied on two parents.", new PercentValue(0.9)));
            Parameters.Add(new ConstrainedValueParameter <ICrossover>("Crossover", "The operator used to cross solutions."));
            Parameters.Add(new ValueParameter <PercentValue>("MutationProbability", "The probability that the mutation operator is applied on a solution.", new PercentValue(0.05)));
            Parameters.Add(new ConstrainedValueParameter <IManipulator>("Mutator", "The operator used to mutate solutions."));
            Parameters.Add(new ValueParameter <MultiAnalyzer>("Analyzer", "The operator used to analyze each generation.", new MultiAnalyzer()));
            Parameters.Add(new ValueParameter <IntValue>("MaximumGenerations", "The maximum number of generations which should be processed.", new IntValue(1000)));
            Parameters.Add(new ValueParameter <IntValue>("SelectedParents", "Each two parents form a new child, typically this value should be twice the population size, but because the NSGA-II is maximally elitist it can be any multiple of 2 greater than 0.", new IntValue(200)));
            Parameters.Add(new FixedValueParameter <BoolValue>("DominateOnEqualQualities", "Flag which determines wether solutions with equal quality values should be treated as dominated.", new BoolValue(false)));

            RandomCreator         randomCreator         = new RandomCreator();
            SolutionsCreator      solutionsCreator      = new SolutionsCreator();
            SubScopesCounter      subScopesCounter      = new SubScopesCounter();
            RankAndCrowdingSorter rankAndCrowdingSorter = new RankAndCrowdingSorter();
            ResultsCollector      resultsCollector      = new ResultsCollector();
            NSGA2MainLoop         mainLoop = new NSGA2MainLoop();

            OperatorGraph.InitialOperator = randomCreator;

            randomCreator.RandomParameter.ActualName          = "Random";
            randomCreator.SeedParameter.ActualName            = SeedParameter.Name;
            randomCreator.SeedParameter.Value                 = null;
            randomCreator.SetSeedRandomlyParameter.ActualName = SetSeedRandomlyParameter.Name;
            randomCreator.SetSeedRandomlyParameter.Value      = null;
            randomCreator.Successor = solutionsCreator;

            solutionsCreator.NumberOfSolutionsParameter.ActualName = PopulationSizeParameter.Name;
            solutionsCreator.Successor = subScopesCounter;

            subScopesCounter.Name = "Initialize EvaluatedSolutions";
            subScopesCounter.ValueParameter.ActualName = "EvaluatedSolutions";
            subScopesCounter.Successor = rankAndCrowdingSorter;

            rankAndCrowdingSorter.DominateOnEqualQualitiesParameter.ActualName = DominateOnEqualQualitiesParameter.Name;
            rankAndCrowdingSorter.CrowdingDistanceParameter.ActualName         = "CrowdingDistance";
            rankAndCrowdingSorter.RankParameter.ActualName = "Rank";
            rankAndCrowdingSorter.Successor = resultsCollector;

            resultsCollector.CollectedValues.Add(new LookupParameter <IntValue>("Evaluated Solutions", null, "EvaluatedSolutions"));
            resultsCollector.ResultsParameter.ActualName = "Results";
            resultsCollector.Successor = mainLoop;

            mainLoop.PopulationSizeParameter.ActualName       = PopulationSizeParameter.Name;
            mainLoop.SelectorParameter.ActualName             = SelectorParameter.Name;
            mainLoop.CrossoverParameter.ActualName            = CrossoverParameter.Name;
            mainLoop.CrossoverProbabilityParameter.ActualName = CrossoverProbabilityParameter.Name;
            mainLoop.MaximumGenerationsParameter.ActualName   = MaximumGenerationsParameter.Name;
            mainLoop.MutatorParameter.ActualName             = MutatorParameter.Name;
            mainLoop.MutationProbabilityParameter.ActualName = MutationProbabilityParameter.Name;
            mainLoop.RandomParameter.ActualName             = RandomCreator.RandomParameter.ActualName;
            mainLoop.AnalyzerParameter.ActualName           = AnalyzerParameter.Name;
            mainLoop.ResultsParameter.ActualName            = "Results";
            mainLoop.EvaluatedSolutionsParameter.ActualName = "EvaluatedSolutions";

            foreach (ISelector selector in ApplicationManager.Manager.GetInstances <ISelector>().Where(x => !(x is ISingleObjectiveSelector)).OrderBy(x => x.Name))
            {
                SelectorParameter.ValidValues.Add(selector);
            }
            ISelector tournamentSelector = SelectorParameter.ValidValues.FirstOrDefault(x => x.GetType().Name.Equals("CrowdedTournamentSelector"));

            if (tournamentSelector != null)
            {
                SelectorParameter.Value = tournamentSelector;
            }

            ParameterizeSelectors();

            paretoFrontAnalyzer = new RankBasedParetoFrontAnalyzer();
            paretoFrontAnalyzer.RankParameter.ActualName    = "Rank";
            paretoFrontAnalyzer.RankParameter.Depth         = 1;
            paretoFrontAnalyzer.ResultsParameter.ActualName = "Results";
            ParameterizeAnalyzers();
            UpdateAnalyzers();

            RegisterEventhandlers();
        }
示例#4
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 protected NSGA2MainLoop(NSGA2MainLoop original, Cloner cloner) : base(original, cloner)
 {
 }