public float DistanceFrom(GameHex otherHex) { var otherVector = otherHex.Vector; return(Vector3.Distance(Vector, otherVector)); }
public bool OtherCharactersBeside(GameHex Hex) { return(HexBesideOtherHex); }
public float DistanceFrom(GameHex otherHex) { var otherVector = otherHex.Vector; return(Vector3.Distance(Vector, otherVector)); }
public bool OtherCharactersBeside(GameHex Hex) { return(HexBesideOtherHex); }