示例#1
0
        IEnumerator waitAndRestartScene()
        {
            Fading.BeginFade(1);
            yield return(new WaitForSeconds(1));

            SceneManager.LoadScene(SceneManager.GetActiveScene().name);
        }
示例#2
0
        IEnumerator waitAndLoadScene(string sceneName)
        {
            Fading.BeginFade(1);
            yield return(new WaitForSeconds(1));

            SceneManager.LoadScene(sceneName);
            SceneManager.UnloadSceneAsync(SceneManager.GetActiveScene());
        }
示例#3
0
 private void Start()
 {
     Fading.BeginFade(-1);
 }