public static void DrawVisibility(Vector2[] encounters, Vector2 lightposition, Color color = default(Color)) { color = DebugDrawHelper.ValidateColor(color); for (int i = 1; i < encounters.Length; i++) { DebugDrawHelper.DrawLine(encounters[i - 1], encounters[i], color); } }
public static void DrawHex(Layout layout, Hex hex, Color color, bool filled = false) { List <Point> corners = Layout.PolygonCorners(layout, hex); List <Vector2> arrayOfCorners = new List <Vector2>(corners.Count); foreach (Point corner in corners) { arrayOfCorners.Add(GridHelper.PointToVector2(corner)); } DebugDrawHelper.DrawHex(arrayOfCorners.ToArray(), color, filled); }
public static void DrawHex(Vector2[] corners, Color color = default(Color), bool filled = false) { if (corners.Length != 6) { return; } color = ValidateColor(color); Vector3 startPoint; Vector3 endPoint; if (!filled) { startPoint = corners[0]; for (int i = 1; i < corners.Length; i++) { endPoint = corners[i]; DebugDrawHelper.DrawLine(startPoint, endPoint, color, depthTest: false); startPoint = endPoint; } } else { for (int i = 0; i < corners.Length; i++) { startPoint = corners[i]; for (int j = 0; j < corners.Length; j++) { if (i == j) { continue; } endPoint = corners[j]; DebugDrawHelper.DrawLine(startPoint, endPoint, color, depthTest: false); } } } }