public bool Connect(IPEndPoint remoteEndPoint) { TcpClient client = new TcpClient(); bool connected = false; try { client.Connect(remoteEndPoint); socket = new SocketComm(client.Client, true, "Only Client"); // true beause this is the client side socket.PacketReceived += new SocketComm.PacketReceivedEventHandler(socket_PacketReceived); socket.ClientDisconnected += new Handlers.voidEH(socket_ClientDisconnected); connected = true; } catch (Exception E) { connected = false; System.Diagnostics.Debug.WriteLine(E.StackTrace); } return connected; }
public bool Connect(IPEndPoint remoteEndPoint) { TcpClient client = new TcpClient(); bool connected = false; try { client.Connect(remoteEndPoint); socket = new SocketComm(client.Client, true, "Only Client"); // true beause this is the client side socket.PacketReceived += new SocketComm.PacketReceivedEventHandler(socket_PacketReceived); socket.ClientDisconnected += new Handlers.voidEH(socket_ClientDisconnected); connected = true; } catch (Exception E) { connected = false; System.Diagnostics.Debug.WriteLine(E.StackTrace); } return(connected); }