public GetStrongConnegtionComponentVerticesCount ( int strongConnectedComponent ) : int | ||
strongConnectedComponent | int | |
return | int |
private void DrawStrongConnectedComponentVertices(int i) { for (int j = 0; j < StrongConnectedComponentGraph.GetStrongConnegtionComponentVerticesCount(i); ++j) { glDrawer.DrawPoint(VertexCoords[StrongConnectedComponentGraph.GetVertex(i, j)]); } }
private void DrawStrongConnectedComponentVertices(int i) { Gl.glPointSize(13); Gl.glEnable(Gl.GL_POINT_SMOOTH); Gl.glBegin(Gl.GL_POINTS); for (int j = 0; j < StrongConnectedComponentGraph.GetStrongConnegtionComponentVerticesCount(i); ++j) { Gl.glVertex2i(VertexCoords[StrongConnectedComponentGraph.GetVertex(i, j)].X, VertexCoords[StrongConnectedComponentGraph.GetVertex(i, j)].Y); } Gl.glEnd(); }