private void Create3DViewPort() { var hvp3d = new HelixViewport3D(); Viewport3D vp3d = new Viewport3D(); var lights = new DefaultLights(); var tp = new Teapot(); hvp3d.Children.Add(lights); hvp3d.Children.Add(tp); vp3d = hvp3d.Viewport; tata.Children.Add(vp3d); // comenter ca pour test /* MEGA TEST DE L'ESPACE SUBSAHARIEN */ RenderTargetBitmap bmp = new RenderTargetBitmap(800, 800, 96, 96, PixelFormats.Pbgra32); var rect = new Rect(0, 0, 800, 800); vp3d.Measure(new Size(800, 800)); vp3d.Arrange(rect); vp3d.InvalidateVisual(); bmp.Render(vp3d); PngBitmapEncoder png = new PngBitmapEncoder(); png.Frames.Add(BitmapFrame.Create(bmp)); String filepath = "C:\\Users\\Remi\\Desktop\\canardmasque.png"; using (Stream stm = File.Create(filepath)) { png.Save(stm); } }
public Body(HelixViewport3D viewport, MotionBodyData.Body bodyData) { this.viewport = viewport; this.bodyData = bodyData; CreateJoints(); CreateBones(bodyData); }
public void Test_Level5_AddsEnemies() { var view = new HelixToolkit.Wpf.HelixViewport3D(); var manager = new LanguageBoosterGame.LevelManager(view); bool AddsEnemies = LevelAddsEnemies(manager.LoadLevel5, view); Assert.IsTrue(AddsEnemies); }
public PUMA(HelixViewport3D viewport, ModelVisual3D start, ModelVisual3D end) { startFrame = start; endFrame = end; converter = Singleton<EulerToQuaternionConverter>.Instance; mathHelper = Singleton<MathHelper>.Instance; Initialize(viewport); }
public void Test_Initialization() { var view = new HelixToolkit.Wpf.HelixViewport3D(); var manager = new LanguageBoosterGame.LevelManager(view); var generators = manager.LevelGenertorsReadOnly; Assert.Greater(generators.Count, 0); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; } this._contentLoaded = true; }
// TODO : Update MVVM Logic for ViewPort and ModelVisual3D public Display3DModelGridViewModel(HelixViewport3D helixViewPort, ModelVisual3D visual3D) { viewPortModelGetter = new ViewPortModelGetter(); Session.CurrentSession.ModelVisual = visual3D; Session.CurrentSession.Viewport = helixViewPort; //Session.CurrentSession.Viewport.Camera.NearPlaneDistance = double.NegativeInfinity; Session.CurrentSession.PropertyChanged += CurrentSession_PropertyChanged; OnMouseMoveCommand = new RelayCommand(OnMouseMove); OnMouseDownCommand = new RelayCommand(OnMouseDown); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 10 "..\..\MainWindow.xaml" ((Avatar.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.start_button = ((System.Windows.Controls.Button)(target)); #line 12 "..\..\MainWindow.xaml" this.start_button.Click += new System.Windows.RoutedEventHandler(this.button); #line default #line hidden return; case 3: this.connection_button = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\MainWindow.xaml" this.connection_button.Click += new System.Windows.RoutedEventHandler(this.connect); #line default #line hidden return; case 4: this.stream_button = ((System.Windows.Controls.Button)(target)); #line 22 "..\..\MainWindow.xaml" this.stream_button.Click += new System.Windows.RoutedEventHandler(this.stream); #line default #line hidden return; case 5: this.Avatar = ((System.Windows.Controls.Border)(target)); return; case 6: this.m_helix_viewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; } this._contentLoaded = true; }
public MainViewModel(HelixViewport3D viewport) { if (viewport == null) { throw new ArgumentNullException("viewport"); } this.dispatcher = Dispatcher.CurrentDispatcher; this.viewport = viewport; this.currentModelPath = shirtList[0]; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((RevitArc.Window1)(target)); return; case 2: #line 27 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.ArcStartPointSelect); #line default #line hidden return; case 3: #line 32 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.ArcEndPointSelect); #line default #line hidden return; case 4: this.TB2 = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.TB = ((System.Windows.Controls.TextBox)(target)); return; case 6: #line 45 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.DoneClick); #line default #line hidden return; case 7: this.helixviewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 8: this.MV3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); #line 11 "..\..\Window1.xaml" this.viewPort3d.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.ViewPort3D_OnMouseLeftButtonUp); #line default #line hidden #line 11 "..\..\Window1.xaml" this.viewPort3d.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.ViewPort3D_OnMouseLeftButtonDown); #line default #line hidden return; case 2: this.sliderX = ((System.Windows.Controls.Slider)(target)); #line 23 "..\..\Window1.xaml" this.sliderX.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.slider_ValueChanged); #line default #line hidden return; case 3: this.sliderY = ((System.Windows.Controls.Slider)(target)); #line 24 "..\..\Window1.xaml" this.sliderY.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.slider_ValueChanged); #line default #line hidden return; case 4: this.sliderZ = ((System.Windows.Controls.Slider)(target)); #line 25 "..\..\Window1.xaml" this.sliderZ.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.slider_ValueChanged); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 6 "..\..\..\MainWindow.xaml" ((GlyphStartup.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden return; case 2: this.image1 = ((System.Windows.Controls.Image)(target)); return; case 3: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 4: this.ModelArea = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 5: this.model1 = ((HelixToolkit.Wpf.FileModelVisual3D)(target)); return; case 6: this.button1 = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\..\MainWindow.xaml" this.button1.Click += new System.Windows.RoutedEventHandler(this.button1_Click); #line default #line hidden return; case 7: this.button2 = ((System.Windows.Controls.Button)(target)); #line 21 "..\..\..\MainWindow.xaml" this.button2.Click += new System.Windows.RoutedEventHandler(this.button2_Click); #line default #line hidden return; } this._contentLoaded = true; }
/// <summary> /// Draws a skeleton's bones and joints /// </summary> /// <param name="skeleton">skeleton to draw</param> /// <param name="drawingContext">drawing context to draw to</param> private void DrawBonesAndJoints(Skeleton skeleton, HelixToolkit.Wpf.HelixViewport3D viewport) { viewport.Children.Clear(); viewport.Children.Add(new SunLight()); viewport.Children.Add(new GridLinesVisual3D()); if (!isAligned) { originalCenter = getOriginalCenter(skeleton); } // Render Torso this.DrawBone3D(skeleton, viewport, JointType.Head, JointType.ShoulderCenter); this.DrawBone3D(skeleton, viewport, JointType.ShoulderCenter, JointType.ShoulderLeft); this.DrawBone3D(skeleton, viewport, JointType.ShoulderCenter, JointType.ShoulderRight); this.DrawBone3D(skeleton, viewport, JointType.ShoulderCenter, JointType.Spine); this.DrawBone3D(skeleton, viewport, JointType.Spine, JointType.HipCenter); this.DrawBone3D(skeleton, viewport, JointType.HipCenter, JointType.HipLeft); this.DrawBone3D(skeleton, viewport, JointType.HipCenter, JointType.HipRight); // Left Arm this.DrawBone3D(skeleton, viewport, JointType.ShoulderLeft, JointType.ElbowLeft); this.DrawBone3D(skeleton, viewport, JointType.ElbowLeft, JointType.WristLeft); this.DrawBone3D(skeleton, viewport, JointType.WristLeft, JointType.HandLeft); // Right Arm this.DrawBone3D(skeleton, viewport, JointType.ShoulderRight, JointType.ElbowRight); this.DrawBone3D(skeleton, viewport, JointType.ElbowRight, JointType.WristRight); this.DrawBone3D(skeleton, viewport, JointType.WristRight, JointType.HandRight); // Left Leg this.DrawBone3D(skeleton, viewport, JointType.HipLeft, JointType.KneeLeft); this.DrawBone3D(skeleton, viewport, JointType.KneeLeft, JointType.AnkleLeft); this.DrawBone3D(skeleton, viewport, JointType.AnkleLeft, JointType.FootLeft); // Right Leg this.DrawBone3D(skeleton, viewport, JointType.HipRight, JointType.KneeRight); this.DrawBone3D(skeleton, viewport, JointType.KneeRight, JointType.AnkleRight); this.DrawBone3D(skeleton, viewport, JointType.AnkleRight, JointType.FootRight); // Render joints foreach (Joint joint in skeleton.Joints) { //this.DrawJoint3D(joint, viewport); } this.DrawHand3D(skeleton.Joints[JointType.HandRight], viewport); this.DrawHand3D(skeleton.Joints[JointType.HandLeft], viewport); this.DrawJoint3D(skeleton.Joints[JointType.Head], viewport); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.TASK5 = ((DITask.TaskVews.Task5)(target)); return; case 2: this.helix_view = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.helixviewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: this.MV3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; } this._contentLoaded = true; }
private Session() { applicationFolder = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), SessionConstants.ApplicationFolderName); if (!Directory.Exists(applicationFolder)) CreateApplicationFolder(); systemPreferences = new SystemPreferences(Path.Combine(applicationFolder, SessionConstants.SystemPreferencesFolderName)); applicationFolder = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); LoadSystemPreferences(); workspace = new Workspace(systemPreferences.GetSettingValue("Software", "Workspace path")); currentProject = null; capture = new Capture(); viewport = null; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.V3D = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: this.MaskedColor = ((System.Windows.Media.ImageBrush)(target)); return; } this._contentLoaded = true; }
public Leg3dRender(HelixViewport3D viewport,Leg legModel) { this.legModel = legModel; this.viewport = viewport; this.bodyCoxaLen = legModel.BodyCoxaLength; this.femurLen = legModel.FemurLength; this.tibiaLen = legModel.TibiaLength; this.jointDiameter = bodyCoxaLen * 0.7; this.jointHeight = jointDiameter; this.linkDiameter = jointDiameter * 0.7; this.footRadius = linkDiameter * 0.6; Model = buildLegModel(); coxaAngleLabel.Text = ""; coxaAngleLabel.FontSize = FONT_SIZE; coxaAngleLabel.FontFamily = new FontFamily("Arial"); coxaAngleLabel.Foreground = textColor; coxaAngleLabel.BorderBrush = textColor; coxaAngleLabel.Padding = new System.Windows.Thickness(5); coxaAngleLabel.BorderThickness = new System.Windows.Thickness(1); femurAngleLabel.Text = ""; femurAngleLabel.FontSize = FONT_SIZE; femurAngleLabel.FontFamily = new FontFamily("Arial"); femurAngleLabel.Foreground = textColor; femurAngleLabel.BorderBrush = textColor; femurAngleLabel.Padding = new System.Windows.Thickness(5); femurAngleLabel.BorderThickness = new System.Windows.Thickness(1); tibiaAngleLabel.Text = ""; tibiaAngleLabel.FontSize = FONT_SIZE; tibiaAngleLabel.FontFamily = new FontFamily("Arial"); tibiaAngleLabel.Foreground = textColor; tibiaAngleLabel.BorderBrush = textColor; tibiaAngleLabel.Padding = new System.Windows.Thickness(5); tibiaAngleLabel.BorderThickness = new System.Windows.Thickness(1); viewport.Children.Add(coxaAngleLabel); viewport.Children.Add(femurAngleLabel); viewport.Children.Add(tibiaAngleLabel); viewport.Children.Add(buildBody()); updateLeg(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.overall_grid = ((System.Windows.Controls.Grid)(target)); return; case 2: this.m_helix_viewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ModelTypes = ((System.Windows.Controls.ComboBox)(target)); return; case 2: this.ModelName = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.FilePath = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.Browse = ((System.Windows.Controls.Button)(target)); #line 25 "..\..\ImportModel.xaml" this.Browse.Click += new System.Windows.RoutedEventHandler(this.Browse_Click); #line default #line hidden return; case 5: this.viewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 6: this.Mesh = ((HelixToolkit.Wpf.MeshGeometryVisual3D)(target)); return; case 7: this.Ok = ((System.Windows.Controls.Button)(target)); #line 30 "..\..\ImportModel.xaml" this.Ok.Click += new System.Windows.RoutedEventHandler(this.Ok_Click); #line default #line hidden return; case 8: this.Cancel = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((PrestressedTendon.Window1)(target)); return; case 2: #line 28 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.FlatCurveSelection); #line default #line hidden return; case 3: #line 33 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.VerticalCurveSelection); #line default #line hidden return; case 4: this.TextPTDistance = ((System.Windows.Controls.TextBox)(target)); return; case 5: #line 48 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.DoneClick); #line default #line hidden return; case 6: this.helixviewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 7: this.MV3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; } this._contentLoaded = true; }
private void DrawLine3D(Point3D p0, Point3D p1, HelixToolkit.Wpf.HelixViewport3D viewport) { double tubeDiameter = 0.1; TubeVisual3D tube = new TubeVisual3D(); tube.Path = new Point3DCollection(); tube.Path.Add(p0); tube.Path.Add(p1); tube.Diameter = tubeDiameter; tube.Fill = Brushes.Black; tube.IsPathClosed = true; viewport.Children.Add(tube); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ctrlPatient = ((TouchlessSurgeonAssistant.ctrlPatientInfo)(target)); return; case 2: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 3: this.p1 = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 4: this.Gauze = ((MahApps.Metro.Controls.NumericUpDown)(target)); return; case 5: this.Towels = ((MahApps.Metro.Controls.NumericUpDown)(target)); return; case 6: this.label = ((System.Windows.Controls.Label)(target)); return; case 7: this.label_Copy = ((System.Windows.Controls.Label)(target)); return; case 8: this.label_Copy1 = ((System.Windows.Controls.Label)(target)); return; case 9: this.Screws = ((MahApps.Metro.Controls.NumericUpDown)(target)); return; case 10: this.label1 = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
/// <summary> /// Constructs an engine that tracks the first skeletons' arms with the default transform settings /// </summary> public Engine() { // Initialise objects DenotifyQueue = new Dictionary<int, Dictionary<JointType, List<Cube>>>(); JointsToTrack = new List<JointType>(); Cubes = new List<Cube>(); Joint3DGeometry = new Dictionary<int, Dictionary<JointType, CubeVisual3D>>(); // setup our viewport Viewport3D = new HelixViewport3D() { ClipToBounds = true, Orthographic = true, ShowCameraInfo = true, ShowCoordinateSystem = true, ShowFieldOfView = true, ShowFrameRate = true, CameraRotationMode = CameraRotationMode.Trackball, MinHeight = 400, MinWidth = 800, TouchMode = TouchMode.Rotating, RotateAroundMouseDownPoint = true, Camera = new PerspectiveCamera() { Position = new Point3D(18.5, 13.5, -12.2), LookDirection = new Vector3D(-14.9, -10.4, 11.1), FieldOfView = 57 //Width = 5.5 }, }; Viewport3D.Lights.Children.Add(new DirectionalLight(Colors.White, new Vector3D(0.5, -0.5, 0.5))); // register the camera move property on our viewer, stop us from doing lots of repetitive crap Viewport3D.CameraChanged += new RoutedEventHandler(Viewport3D_CameraChanged); // setup our world World = new World(); Viewport3D.Children.Add(World.WorldObjects); Viewport3D.Children.Add(World.JointObjects); Viewport3D.Children.Add(World.Cubes); //Viewport3D.Children.Add(World.Kinect); // set the default kinect settings SmoothParameters = _Constants.SmoothParameters; // fire off the engine mode event Mode = EngineMode.NormalInteractive; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.viewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: this.camera = ((System.Windows.Media.Media3D.PerspectiveCamera)(target)); return; case 3: this.Tool3D = ((HelixToolkit.Wpf.PipeVisual3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.BlokContent3D = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: this.Content3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 3: this.ResizeMenu = ((System.Windows.Controls.StackPanel)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ControlGrid = ((System.Windows.Controls.Grid)(target)); return; case 2: this.Border = ((System.Windows.Controls.Border)(target)); #line 27 "..\..\DesignControl.xaml" this.Border.MouseEnter += new System.Windows.Input.MouseEventHandler(this.ControlGrid_MouseEnter); #line default #line hidden #line 27 "..\..\DesignControl.xaml" this.Border.MouseLeave += new System.Windows.Input.MouseEventHandler(this.ControlGrid_MouseLeave); #line default #line hidden #line 27 "..\..\DesignControl.xaml" this.Border.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.ControlGrid_MouseLeftButtonDown); #line default #line hidden return; case 3: this.Individual = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 4: this.ScoreText = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.Selection = ((System.Windows.Controls.CheckBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: #line 21 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Load_obj_click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.PanelAll = ((System.Windows.Controls.DockPanel)(target)); return; case 2: this.ViewPort3DStackPanel = ((System.Windows.Controls.StackPanel)(target)); return; case 3: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); #line 55 "..\..\Window1.xaml" this.view1.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.view1_MouseWheel); #line default #line hidden return; case 4: this.root1 = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 5: this.view2 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); #line 70 "..\..\Window1.xaml" this.view2.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.view2_MouseWheel); #line default #line hidden return; case 6: this.root2 = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; } this._contentLoaded = true; }
public LevelManager(HelixViewport3D view) { this.view = view; LevelGenerators.Add(LoadLevel3); LevelGenerators.Add(LoadLevel5); LevelGenerators.Add(LoadLevel1); LevelGenerators.Add(LoadLevel6); LevelGenerators.Add(LoadLevel2); LevelGenerators.Add(LoadLevel4); LevelGenerators.Add(LoadLevel5); LevelGenerators.Add(LoadLevel5); LevelGenerators.Add(LoadLevel4); LevelGenerators.Add(LoadLevel1); LevelGenerators.Add(LoadLevel2); LevelGenerators.Add(LoadLevel5); LevelGenerators.Add(LoadLevel4); LevelGenerators.Add(LoadLevel6); LevelGenerators.Add(LoadLevel5); }
private void DrawBone3D(Skeleton skeleton, HelixToolkit.Wpf.HelixViewport3D viewport, JointType jointType0, JointType jointType1) { Joint joint0 = skeleton.Joints[jointType0]; Joint joint1 = skeleton.Joints[jointType1]; // If we can't find either of these joints, exit if (joint0.TrackingState == JointTrackingState.NotTracked || joint1.TrackingState == JointTrackingState.NotTracked) { return; } // Don't draw if both points are inferred if (joint0.TrackingState == JointTrackingState.Inferred && joint1.TrackingState == JointTrackingState.Inferred) { return; } this.DrawLine3D(this.SkeletonPointTo3D(joint0.Position), this.SkeletonPointTo3D(joint1.Position), viewport); }
public MainViewModel(Dispatcher dispatcher, HelixViewport3D view) { this.dispatcher = dispatcher; this.view = view; Heel = 0; Trim = 0; Heave = 0; Length = 200; HullBrush = Brushes.Red; try { wm = new Wiimote(); wm.WiimoteChanged += WiimoteChanged; } catch { wm = null; } }
public void Initialize(HelixViewport3D viewport) { components = new Element[componentsCount]; for (int i = 0; i < componentsCount; i++) components[i] = new Element(); joints = new Joint[componentsCount + 1]; for (int i = 0; i < componentsCount + 1; i++) joints[i] = new Joint(); for (int i = 0; i < componentsCount; i++) { components[i].Begin = joints[i]; components[i].End = joints[i + 1]; viewport.Children.Add(components[i].Tube); viewport.Children.Add(components[i].Sphere); } components[0].Length = 0.0f; components[1].Length = 5.0f; components[3].Length = 2.0f; components[4].Length = 1.0f; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.AxisAngle = ((System.Windows.Controls.TextBox)(target)); return; case 2: this.myViewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 3: this.topModelVisual3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 4: this.Arrows = ((BluetoothController.WPFUserControls.KinectCoordinateSystemVisual3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: #line 30 "..\..\..\Result\ResultView.xaml" ((SharpGL.WPF.OpenGLControl)(target)).OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized); #line default #line hidden return; case 3: this.enabledSwitch = ((MahApps.Metro.Controls.ToggleSwitch)(target)); return; } this._contentLoaded = true; }
public MainViewModel(IFileDialogService fds, HelixViewport3D viewport) { if (viewport == null) { throw new ArgumentNullException("viewport"); } this.dispatcher = Dispatcher.CurrentDispatcher; this.Expansion = 1; this.fileDialogService = fds; this.viewport = viewport; this.FileOpenCommand = new DelegateCommand(this.FileOpen); this.FileExportCommand = new DelegateCommand(this.FileExport); this.FileExitCommand = new DelegateCommand(FileExit); this.ViewZoomExtentsCommand = new DelegateCommand(this.ViewZoomExtents); this.EditCopyXamlCommand = new DelegateCommand(this.CopyXaml); this.ApplicationTitle = "3D Model viewer"; this.Elements = new List<VisualViewModel>(); foreach (var c in viewport.Children) { this.Elements.Add(new VisualViewModel(c)); } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\MainWindow.xaml" ((Microsoft.Samples.Kinect.SkeletonBasics.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.WindowLoaded); #line default #line hidden #line 5 "..\..\MainWindow.xaml" ((Microsoft.Samples.Kinect.SkeletonBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.WindowClosing); #line default #line hidden return; case 2: this.layoutGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.MainViewPort = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 4: this.DataLogWindow = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.txtBlkCombo = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); #line 7 "..\..\..\Option\ModelWindow.xaml" this.view1.MouseDoubleClick += new System.Windows.Input.MouseButtonEventHandler(this.view1_MouseDoubleClick); #line default #line hidden return; case 2: this.TestMode_bus = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 3: this.model1 = ((HelixToolkit.Wpf.FileModelVisual3D)(target)); return; case 4: this.RollValue = ((System.Windows.Controls.Label)(target)); return; case 5: this.PitchValue = ((System.Windows.Controls.Label)(target)); return; case 6: this.YawValue = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 20 "..\..\MainWindow.xaml" ((System.Windows.Controls.Ribbon.RibbonButton)(target)).Click += new System.Windows.RoutedEventHandler(this.Add_Click); #line default #line hidden return; case 2: #line 21 "..\..\MainWindow.xaml" ((System.Windows.Controls.Ribbon.RibbonButton)(target)).Click += new System.Windows.RoutedEventHandler(this.Load_Click); #line default #line hidden return; case 3: this.PG = ((Xceed.Wpf.Toolkit.PropertyGrid.PropertyGrid)(target)); return; case 4: this.DGV = ((Xceed.Wpf.DataGrid.DataGridControl)(target)); return; case 6: this.HelixView = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((hangerRod.Window1)(target)); return; case 2: #line 28 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.hangerRodSelect); #line default #line hidden return; case 3: #line 36 "..\..\Window1.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.DoneClick); #line default #line hidden return; case 4: this.helixviewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 5: this.MV3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); #line 10 "..\..\View3D.xaml" this.view1.SizeChanged += new System.Windows.SizeChangedEventHandler(this.view1_SizeChanged); #line default #line hidden return; case 2: this.modelVisual3D = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 3: this.qRotation = ((System.Windows.Media.Media3D.QuaternionRotation3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 12 "..\..\ModelTransform.xaml" ((Battlehack.ModelTransform)(target)).Loaded += new System.Windows.RoutedEventHandler(this.ModelTransformLoaded); #line default #line hidden return; case 2: this.layoutGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.sensorChooserUi = ((Microsoft.Kinect.Toolkit.KinectSensorChooserUI)(target)); return; case 4: this.EntireGrid = ((System.Windows.Controls.Grid)(target)); return; case 5: this.SmsText = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.Backdrop = ((System.Windows.Controls.Image)(target)); return; case 7: this.Macklemore = ((System.Windows.Controls.Image)(target)); return; case 8: this.SpaceNeedle = ((System.Windows.Controls.Image)(target)); return; case 9: this.MaskedColor = ((System.Windows.Controls.Image)(target)); return; case 10: this.MaskedColor2 = ((System.Windows.Controls.Image)(target)); return; case 11: this.MaskedColor3 = ((System.Windows.Controls.Image)(target)); return; case 12: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 13: this.Dress = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 14: this.buttonScreenshot = ((System.Windows.Controls.Button)(target)); #line 148 "..\..\ModelTransform.xaml" this.buttonScreenshot.Click += new System.Windows.RoutedEventHandler(this.ButtonScreenshotClick); #line default #line hidden return; case 15: this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.SCWindow = ((StormCloud.StormCloudWindow)(target)); return; case 2: this.CurrentModel = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 3: this.autoGenerateCheck = ((System.Windows.Controls.CheckBox)(target)); return; case 4: this.autogenSlider = ((System.Windows.Controls.Slider)(target)); return; case 5: this.Pop = ((System.Windows.Controls.Slider)(target)); return; case 6: this.Mut = ((System.Windows.Controls.Slider)(target)); return; case 7: this.myScroll = ((System.Windows.Controls.ScrollViewer)(target)); return; case 8: this.DesignGrid = ((System.Windows.Controls.Grid)(target)); return; case 9: #line 105 "..\..\StormCloudWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_Generate); #line default #line hidden return; case 10: #line 110 "..\..\StormCloudWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_Build); #line default #line hidden #line 110 "..\..\StormCloudWindow.xaml" ((System.Windows.Controls.Button)(target)).MouseRightButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Button_MouseRightButtonDown_Build); #line default #line hidden return; } this._contentLoaded = true; }
// Draw the shed in the drawing window thing public void DrawShed(HelixViewport3D view, Data data) { double toRadians = Math.PI/180; double apex = data.eaveHeight + ((data.span/2) * Math.Tan(data.roofPitch * toRadians)); double highEave = data.eaveHeight + (data.span * Math.Tan(data.roofPitch * toRadians)); double length = -data.baySpacing * data.numberOfBays; double z = 0; LinesVisual3D lines = new LinesVisual3D(); lines.Thickness = 4; view.Children.Clear(); view.Children.Add(new SunLight()); // Draw portals for (int i = 0; i < (data.numberOfBays + 1); i++) { z = -data.baySpacing * i; lines.Points.Add(new Point3D(z, 0, 0)); lines.Points.Add(new Point3D(z, 0, data.eaveHeight)); if (data.roofType == "Gable") { lines.Points.Add(new Point3D(z, 0, data.eaveHeight)); lines.Points.Add(new Point3D(z, (data.span / 2), apex)); lines.Points.Add(new Point3D(z, (data.span / 2), apex)); lines.Points.Add(new Point3D(z, data.span, data.eaveHeight)); lines.Points.Add(new Point3D(z, data.span, data.eaveHeight)); lines.Points.Add(new Point3D(z, data.span, 0)); } else { lines.Points.Add(new Point3D(z, 0, data.eaveHeight)); lines.Points.Add(new Point3D(z, data.span, highEave)); lines.Points.Add(new Point3D(z, data.span, highEave)); lines.Points.Add(new Point3D(z, data.span, 0)); } } // Draw ridge and eave elements along building lines.Points.Add(new Point3D(0, 0, data.eaveHeight)); lines.Points.Add(new Point3D(length, 0, data.eaveHeight)); if (data.roofType == "Gable") { if (data.numberOfMullions == 0 || data.numberOfMullions == 2 || data.numberOfMullions == 4) { lines.Points.Add(new Point3D(0, (data.span / 2), apex)); lines.Points.Add(new Point3D(length, (data.span / 2), apex)); } lines.Points.Add(new Point3D(0, data.span, data.eaveHeight)); lines.Points.Add(new Point3D(length, data.span, data.eaveHeight)); } else { lines.Points.Add(new Point3D(0, data.span, highEave)); lines.Points.Add(new Point3D(length, data.span, highEave)); } // Draw knee braces double kneeX1 = 0, kneeY1 = 0, kneeX2 = 0, kneeY2 = 0, kneeX3 = 0, kneeY3 = 0, kneeX4 = 0, kneeY4 = 0; if (data.endKneeBraceType != "None" || data.midKneeBraceType != "None") { kneeX1 = 0; kneeY1 = data.eaveHeight - (data.eaveHeight * (data.kneeBracePercentEave / 100)); kneeX2 = data.span * data.kneeBracePercentSpan / 100; kneeY2 = data.eaveHeight + (Math.Tan(data.roofPitch * toRadians) * (data.kneeBracePercentSpan / 100) * data.span); kneeX3 = data.span - kneeX2; kneeY3 = data.roofType == "Gable" ? kneeY2 : highEave - ((data.kneeBracePercentSpan / 100) * data.span * Math.Tan(data.roofPitch * toRadians)); kneeX4 = data.span; kneeY4 = data.roofType == "Gable" ? kneeY1 : highEave - (highEave * (data.kneeBracePercentEave / 100)); } if (data.endKneeBraceType != "None") { lines.Points.Add(new Point3D(0, kneeX1, kneeY1)); lines.Points.Add(new Point3D(0, kneeX2, kneeY2)); lines.Points.Add(new Point3D(0, kneeX3, kneeY3)); lines.Points.Add(new Point3D(0, kneeX4, kneeY4)); lines.Points.Add(new Point3D(length, kneeX1, kneeY1)); lines.Points.Add(new Point3D(length, kneeX2, kneeY2)); lines.Points.Add(new Point3D(length, kneeX3, kneeY3)); lines.Points.Add(new Point3D(length, kneeX4, kneeY4)); } if (data.midKneeBraceType != "None") { for (int i = 1; i < data.numberOfBays; i++) { lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX1, kneeY1)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX2, kneeY2)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX3, kneeY3)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX4, kneeY4)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX1, kneeY1)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX2, kneeY2)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX3, kneeY3)); lines.Points.Add(new Point3D(-i * data.baySpacing, kneeX4, kneeY4)); } } // Draw apex braces if (data.roofType == "Gable") { double apexX1 = 0, apexY1 = 0, apexX2 = 0, apexY2 = 0; if (data.endApexBraceType != "None" || data.midApexBraceType != "None") { apexX1 = data.span * (1.0 / 3.0); apexY1 = data.eaveHeight + ((data.span / 3) * Math.Tan(data.roofPitch * toRadians)); apexX2 = data.span * (2.0 / 3.0); apexY2 = apexY1; } if (data.endApexBraceType != "None") { lines.Points.Add(new Point3D(0, apexX1, apexY1)); lines.Points.Add(new Point3D(0, apexX2, apexY2)); lines.Points.Add(new Point3D(length, apexX1, apexY1)); lines.Points.Add(new Point3D(length, apexX2, apexY2)); } if (data.midApexBraceType != "None") { for (int i = 1; i < data.numberOfBays; i++) { lines.Points.Add(new Point3D(-i * data.baySpacing, apexX1, apexY1)); lines.Points.Add(new Point3D(-i * data.baySpacing, apexX2, apexY2)); } } } // Draw Mullions & compression struts if (data.numberOfMullions > 0) { double[] xCoords = new double[data.numberOfMullions]; double[] yCoords = new double[data.numberOfMullions]; // Get x, y coords for (int i = 0; i < data.numberOfMullions; i++) xCoords[i] = (data.span / (data.numberOfMullions + 1)) * (i + 1); if (data.roofType == "Skillion") { for (int i = 0; i < data.numberOfMullions; i++) yCoords[i] = data.eaveHeight + (xCoords[i] * Math.Tan(data.roofPitch * toRadians)); } else { for (int i = 0; i < data.numberOfMullions; i++) { if (xCoords[i] <= (data.span / 2)) yCoords[i] = data.eaveHeight + (xCoords[i] * Math.Tan(data.roofPitch * toRadians)); else yCoords[i] = (data.eaveHeight + (xCoords[i] * Math.Tan(data.roofPitch * toRadians))) - ((2 * Math.Tan(data.roofPitch * toRadians)) * ((data.span / 2) - (data.span - xCoords[i]))); } } // Draw mullions for (int i = 0; i < data.numberOfMullions; i++) { lines.Points.Add(new Point3D(0, xCoords[i], 0)); lines.Points.Add(new Point3D(0, xCoords[i], yCoords[i])); lines.Points.Add(new Point3D(length, xCoords[i], 0)); lines.Points.Add(new Point3D(length, xCoords[i], yCoords[i])); } // Draw Compression Struts for (int i = 0; i < data.numberOfMullions; i++) { for (int j = 0; j < data.numberOfBays; j++) { lines.Points.Add(new Point3D(-data.baySpacing * j, xCoords[i], yCoords[i])); lines.Points.Add(new Point3D(-data.baySpacing * (j + 1), xCoords[i], yCoords[i])); } } } // Add lines to view and update default camera view.Children.Add(lines); }
public dyn3DPreview() { InPortData.Add(new PortData("IN", "Incoming geometry objects.", typeof(object))); OutPortData.Add(new PortData("OUT", "Watch contents, passed through", typeof(object))); NodeUI.RegisterAllPorts(); //get rid of right click delete //this.MainContextMenu.Items.Clear(); MenuItem mi = new MenuItem(); mi.Header = "Zoom to Fit"; mi.Click +=new RoutedEventHandler(mi_Click); NodeUI.MainContextMenu.Items.Add(mi); //take out the left and right margins //and make this so it's not so wide NodeUI.inputGrid.Margin = new Thickness(10, 10, 10, 10); isScreenShot = true; if (isScreenShot) { NodeUI.topControl.Width = 800; NodeUI.topControl.Height = 500; } else { NodeUI.topControl.Width = 400; NodeUI.topControl.Height = 300; } //this.elementShine.Visibility = System.Windows.Visibility.Hidden; //this.elementRectangle.Visibility = System.Windows.Visibility.Hidden; //add a 3D viewport to the input grid //http://helixtoolkit.codeplex.com/wikipage?title=HelixViewport3D&referringTitle=Documentation view = new HelixViewport3D(); view.DataContext = this; view.CameraRotationMode = CameraRotationMode.Turntable; view.HorizontalAlignment = System.Windows.HorizontalAlignment.Stretch; view.VerticalAlignment = System.Windows.VerticalAlignment.Stretch; //RenderOptions.SetEdgeMode(view,EdgeMode.Aliased); RenderOptions.SetEdgeMode(view, EdgeMode.Unspecified); view.ShowViewCube = false; //view.IsHitTestVisible = true; view.ShowFrameRate = true; view.MouseRightButtonUp += new System.Windows.Input.MouseButtonEventHandler(view_MouseRightButtonUp); view.PreviewMouseRightButtonDown += new System.Windows.Input.MouseButtonEventHandler(view_PreviewMouseRightButtonDown); fixedPoints = new PointsVisual3D { Color = Colors.Red, Size = 8 }; view.Children.Add(fixedPoints); points = new PointsVisual3D { Color = Colors.Black, Size = 4 }; view.Children.Add(points); // a list of 10 colors to be used for // mapping analysis results colors.Add(Colors.Black); //01 colors.Add(Colors.LightBlue); //02 colors.Add(Colors.Blue); //03 colors.Add(Colors.Purple); //04 colors.Add(Colors.LightGreen); //05 colors.Add(Colors.GreenYellow); //06 colors.Add(Colors.Yellow); //07 colors.Add(Colors.Orange); //08 colors.Add(Colors.OrangeRed); //09 colors.Add(Colors.Red); //10 colors.Add(Colors.Black);//11 for naked lines and curves FixedPoints = new Point3DCollection(); Points = new List<Point3DCollection>(); for (int i = 0; i < colors.Count(); i++) { Points.Add(new Point3DCollection()); } linesList = new List<LinesVisual3D>(); for (int i = 0; i < colors.Count(); i++) { LinesVisual3D lines = new LinesVisual3D { Color = colors[i], Thickness = 1 }; linesList.Add(lines); view.Children.Add(lines); } System.Windows.Shapes.Rectangle backgroundRect = new System.Windows.Shapes.Rectangle(); backgroundRect.HorizontalAlignment = System.Windows.HorizontalAlignment.Stretch; backgroundRect.VerticalAlignment = System.Windows.VerticalAlignment.Stretch; backgroundRect.RadiusX = 10; backgroundRect.RadiusY = 10; backgroundRect.IsHitTestVisible = false; BrushConverter bc = new BrushConverter(); Brush strokeBrush = (Brush)bc.ConvertFrom("#313131"); backgroundRect.Stroke = strokeBrush; backgroundRect.StrokeThickness = 1; SolidColorBrush backgroundBrush = new SolidColorBrush(System.Windows.Media.Color.FromRgb(250,250,216)); backgroundRect.Fill = backgroundBrush; NodeUI.inputGrid.Children.Add(backgroundRect); NodeUI.inputGrid.Children.Add(view); CompositionTarget.Rendering += new EventHandler(CompositionTarget_Rendering); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 7 "..\..\MainWindow.xaml" ((Microsoft.Samples.Kinect.BackgroundRemovalBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.WindowClosing); #line default #line hidden return; case 2: this.layoutGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.sensorChooserUi = ((Microsoft.Kinect.Toolkit.KinectSensorChooserUI)(target)); return; case 4: this.Backdrop = ((System.Windows.Controls.Image)(target)); return; case 5: this.MaskedColor = ((System.Windows.Controls.Image)(target)); return; case 6: this.MaskedColor2 = ((System.Windows.Controls.Image)(target)); return; case 7: this.MaskedColor3 = ((System.Windows.Controls.Image)(target)); return; case 8: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 9: this.Dress = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 10: this.buttonScreenshot = ((System.Windows.Controls.Button)(target)); #line 114 "..\..\MainWindow.xaml" this.buttonScreenshot.Click += new System.Windows.RoutedEventHandler(this.ButtonScreenshotClick); #line default #line hidden return; case 11: this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target)); return; case 12: #line 118 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.graph3DWindow = ((IMPressive.Graph3DWindow)(target)); #line 9 "..\..\Param3DGraphWindow.xaml" this.graph3DWindow.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.mainViewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 3: this.camera = ((System.Windows.Media.Media3D.PerspectiveCamera)(target)); return; case 4: this.model3D = ((IMPressive.SurfacePlotVisual3D)(target)); return; case 5: this.btnLoad = ((System.Windows.Controls.Button)(target)); #line 37 "..\..\Param3DGraphWindow.xaml" this.btnLoad.Click += new System.Windows.RoutedEventHandler(this.btnLoad_Click); #line default #line hidden return; case 6: this.txtOperation = ((System.Windows.Controls.AutoCompleteBox)(target)); #line 43 "..\..\Param3DGraphWindow.xaml" this.txtOperation.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; case 7: this.btnClear = ((System.Windows.Controls.Button)(target)); #line 55 "..\..\Param3DGraphWindow.xaml" this.btnClear.Click += new System.Windows.RoutedEventHandler(this.btnClear_Click); #line default #line hidden return; case 8: this.txtFromX = ((System.Windows.Controls.TextBox)(target)); #line 62 "..\..\Param3DGraphWindow.xaml" this.txtFromX.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; case 9: this.txtToX = ((System.Windows.Controls.TextBox)(target)); #line 76 "..\..\Param3DGraphWindow.xaml" this.txtToX.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; case 10: this.txtPasX = ((System.Windows.Controls.TextBox)(target)); #line 90 "..\..\Param3DGraphWindow.xaml" this.txtPasX.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; case 11: this.txtFromY = ((System.Windows.Controls.TextBox)(target)); #line 108 "..\..\Param3DGraphWindow.xaml" this.txtFromY.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; case 12: this.txtToY = ((System.Windows.Controls.TextBox)(target)); #line 122 "..\..\Param3DGraphWindow.xaml" this.txtToY.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; case 13: this.txtPasY = ((System.Windows.Controls.TextBox)(target)); #line 136 "..\..\Param3DGraphWindow.xaml" this.txtPasY.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtOperation_KeyUp); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\MainWindow.xaml" ((Microsoft.Samples.Kinect.SkeletonBasics.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.WindowLoaded); #line default #line hidden #line 5 "..\..\MainWindow.xaml" ((Microsoft.Samples.Kinect.SkeletonBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.WindowClosing); #line default #line hidden return; case 2: this.layoutGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.MaskColor = ((System.Windows.Controls.Image)(target)); return; case 4: this.Image = ((System.Windows.Controls.Image)(target)); return; case 5: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 6: this.root1 = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 7: this.BingX = ((System.Windows.Controls.Slider)(target)); return; case 8: this.BingY = ((System.Windows.Controls.Slider)(target)); return; case 9: this.BingZ = ((System.Windows.Controls.Slider)(target)); return; case 10: this.BingScaleX = ((System.Windows.Controls.Slider)(target)); return; case 11: this.BingScaleY = ((System.Windows.Controls.Slider)(target)); return; case 12: this.BingScaleZ = ((System.Windows.Controls.Slider)(target)); return; case 13: this.checkBoxSeatedMode = ((System.Windows.Controls.CheckBox)(target)); #line 95 "..\..\MainWindow.xaml" this.checkBoxSeatedMode.Checked += new System.Windows.RoutedEventHandler(this.CheckBoxSeatedModeChanged); #line default #line hidden #line 95 "..\..\MainWindow.xaml" this.checkBoxSeatedMode.Unchecked += new System.Windows.RoutedEventHandler(this.CheckBoxSeatedModeChanged); #line default #line hidden return; case 14: this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target)); return; case 15: this.statusBarText = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
private bool LevelAddsEnemies(Action level, HelixViewport3D view) { level(); return view.Children.Count > 0; }
// public MainViewModel(IFileDialogService fds, HelixViewport3D hv, ModelVisual3D rootModel) public MainViewModel(IFileDialogService fds, HelixViewport3D hv, MainWindow window) { Expansion = 1; FileDialogService = fds; HelixView = hv; FileOpenCommand = new DelegateCommand(FileOpen); FileOpenRawCommand = new DelegateCommand(FileOpenRaw); FileExportCommand = new DelegateCommand(FileExport); FileExportRawCommand = new DelegateCommand(FileExportRaw); FileExitCommand = new DelegateCommand(FileExit); ViewZoomExtentsCommand = new DelegateCommand(ViewZoomExtents); EditCopyXamlCommand = new DelegateCommand(CopyXaml); EditClearAreaCommand = new DelegateCommand(ClearArea); FileExportStlCommand = new DelegateCommand(StlFileExport); ApplicationTitle = "Dental.Smile - 3D Viewer"; ModelToBaseMarker = new Dictionary<Model3D, BaseMarker>(); OriginalMaterial = new Dictionary<Model3D, Material>(); //Elements = new List<VisualElement>(); //foreach (var c in hv.Children) Elements.Add(new VisualElement(c)); DB = DentalSmileDBFactory.GetInstance(); Treatment = new Treatment(); SmileFile = new SmileFile(); Patient = new Patient(); JawVisual = new JawVisual3D(Patient); RootVisual = window.vmodel; app = Application.Current as App; RootVisual.Children.Add(JawVisual); this.window = window; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.viewPort3d = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: #line 15 "..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.OpenFile); #line default #line hidden return; case 3: #line 16 "..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Quit); #line default #line hidden return; case 4: this.Count = ((System.Windows.Controls.MenuItem)(target)); return; case 5: #line 19 "..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.showCounter); #line default #line hidden return; case 6: #line 20 "..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.showModel); #line default #line hidden return; case 7: #line 21 "..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.showModelCounter); #line default #line hidden return; case 8: this.Cutt = ((System.Windows.Controls.MenuItem)(target)); #line 23 "..\..\MainWindow.xaml" this.Cutt.Click += new System.Windows.RoutedEventHandler(this.cutModel); #line default #line hidden return; case 9: this.slider = ((System.Windows.Controls.Slider)(target)); #line 26 "..\..\MainWindow.xaml" this.slider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.Slider_ValueChanged); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ExportModelMenuItem = ((System.Windows.Controls.MenuItem)(target)); return; case 2: this.Export3DViewMenuItem = ((System.Windows.Controls.MenuItem)(target)); return; case 3: this.SelectionModeMenuItem = ((System.Windows.Controls.MenuItem)(target)); return; case 4: this.ViewPort3D = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 5: this.progBar = ((System.Windows.Controls.ProgressBar)(target)); return; case 6: this.progLabel = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
public void Test_Next_Level_WorksFor15Levels() { for(int i = 1; i <= 15; i ++) { var view = new HelixToolkit.Wpf.HelixViewport3D(); var manager = new LanguageBoosterGame.LevelManager(view); manager.LoadLevel(i); Assert.IsTrue(view.Children.Count > 0); } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); #line 110 "..\..\MainWindow.xaml" this.LayoutRoot.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.LayoutRootMouseLeft); #line default #line hidden return; case 2: this.Title = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.BtnMinimize = ((System.Windows.Controls.Button)(target)); #line 116 "..\..\MainWindow.xaml" this.BtnMinimize.Click += new System.Windows.RoutedEventHandler(this.BtnMinimize_Click); #line default #line hidden return; case 4: this.BtnMaximize = ((System.Windows.Controls.Button)(target)); #line 118 "..\..\MainWindow.xaml" this.BtnMaximize.Click += new System.Windows.RoutedEventHandler(this.BtnMaximize_Click); #line default #line hidden return; case 5: this.BtnClose = ((System.Windows.Controls.Button)(target)); #line 120 "..\..\MainWindow.xaml" this.BtnClose.Click += new System.Windows.RoutedEventHandler(this.BtnClose_Click); #line default #line hidden return; case 6: this.ListTasks = ((System.Windows.Controls.ItemsControl)(target)); return; case 8: this.clearContent = ((System.Windows.Controls.Button)(target)); return; case 9: this.Viewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 10: this.Models = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; case 11: this.Z = ((System.Windows.Media.Media3D.AxisAngleRotation3D)(target)); return; case 12: this.ControlPanel = ((System.Windows.Controls.Grid)(target)); return; case 13: this.load = ((System.Windows.Controls.Button)(target)); #line 186 "..\..\MainWindow.xaml" this.load.Click += new System.Windows.RoutedEventHandler(this.BtnLoad_Click); #line default #line hidden return; case 14: this.clear = ((System.Windows.Controls.Button)(target)); #line 187 "..\..\MainWindow.xaml" this.clear.Click += new System.Windows.RoutedEventHandler(this.BtnClear_Click); #line default #line hidden return; case 15: this.minZ = ((System.Windows.Controls.Slider)(target)); return; case 16: this.maxZ = ((System.Windows.Controls.Slider)(target)); return; case 17: this.start = ((System.Windows.Controls.Button)(target)); #line 196 "..\..\MainWindow.xaml" this.start.Click += new System.Windows.RoutedEventHandler(this.BtnStart_Click); #line default #line hidden return; case 18: this.stop = ((System.Windows.Controls.Button)(target)); #line 197 "..\..\MainWindow.xaml" this.stop.Click += new System.Windows.RoutedEventHandler(this.BtnStop_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.myViewPort3D = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 2: this.StlModel = ((System.Windows.Media.Media3D.ModelVisual3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.graph3DWindow = ((IMPressive.Graph3DWindow)(target)); #line 9 "..\..\Graph3DWindow.xaml" this.graph3DWindow.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.mainViewport = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 3: this.camera = ((System.Windows.Media.Media3D.PerspectiveCamera)(target)); return; case 4: this.model3D = ((IMPressive.SurfacePlotVisual3D)(target)); return; case 5: this.btnLoad = ((System.Windows.Controls.Button)(target)); #line 31 "..\..\Graph3DWindow.xaml" this.btnLoad.Click += new System.Windows.RoutedEventHandler(this.btnLoad_Click); #line default #line hidden return; case 6: this.btnClear = ((System.Windows.Controls.Button)(target)); #line 35 "..\..\Graph3DWindow.xaml" this.btnClear.Click += new System.Windows.RoutedEventHandler(this.btnClear_Click); #line default #line hidden return; case 7: this.label = ((System.Windows.Controls.Label)(target)); return; case 8: this.txtOperation = ((System.Windows.Controls.AutoCompleteBox)(target)); return; case 9: this.label3 = ((System.Windows.Controls.Label)(target)); return; case 10: this.txtFromX = ((System.Windows.Controls.AutoCompleteBox)(target)); return; case 11: this.label4 = ((System.Windows.Controls.Label)(target)); return; case 12: this.txtToX = ((System.Windows.Controls.AutoCompleteBox)(target)); return; case 13: this.label5 = ((System.Windows.Controls.Label)(target)); return; case 14: this.txtPasX = ((System.Windows.Controls.AutoCompleteBox)(target)); return; case 15: this.label6 = ((System.Windows.Controls.Label)(target)); return; case 16: this.txtFromY = ((System.Windows.Controls.AutoCompleteBox)(target)); return; case 17: this.label7 = ((System.Windows.Controls.Label)(target)); return; case 18: this.txtToY = ((System.Windows.Controls.AutoCompleteBox)(target)); return; case 19: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 20: this.txtPasY = ((System.Windows.Controls.AutoCompleteBox)(target)); return; } this._contentLoaded = true; }
//INTEGRATION public MainViewModel(IFileDialogService fds, HelixViewport3D hv, Treatment treatment, SmileFile file, bool duplicate, MainWindow window) { Expansion = 1; FileDialogService = fds; HelixView = hv; FileOpenCommand = new DelegateCommand(FileOpen); FileOpenRawCommand = new DelegateCommand(FileOpenRaw); //FileExportCommand = new DelegateCommand(FileExport); FileExportCommand = new DelegateCommand(ConfirmDirectFileExport); FileExportRawCommand = new DelegateCommand(FileExportRaw); FileExitCommand = new DelegateCommand(FileExit); ViewZoomExtentsCommand = new DelegateCommand(ViewZoomExtents); EditCopyXamlCommand = new DelegateCommand(CopyXaml); EditClearAreaCommand = new DelegateCommand(ClearArea); FileExportStlCommand = new DelegateCommand(StlFileExport); ApplicationTitle = "Dental Smile - 3D Viewer"; ModelToBaseMarker = new Dictionary<Model3D, BaseMarker>(); OriginalMaterial = new Dictionary<Model3D, Material>(); //Elements = new List<VisualElement>(); //foreach (var c in hv.Children) Elements.Add(new VisualElement(c)); this.window = window; RootVisual = window.vmodel; handleManipulationData(treatment, file, duplicate); //JawVisual = new JawVisual3D(Patient); //RootVisual.Children.Add(JawVisual); }
public PerspectiveCamera GetNewCamera(HelixViewport3D view, double span, double eaveHeight, double length) { PerspectiveCamera cam = new PerspectiveCamera(); double factor = 8 * ((span / 6) + (length / 6)) / 2; cam.Position = new Point3D(factor - (length / 2), factor + (span / 2), factor + (eaveHeight / 2)); cam.LookDirection = new Vector3D(-factor, -factor, -factor); cam.UpDirection = new Vector3D(0, 0, 1); cam.FieldOfView = 61; return cam; }
public void InitGraphics(Control destControl, TreeView destTreeControl) { _destControl = destControl; _treeControl = destTreeControl; hVp3D = new HelixViewport3D(); var host = new ElementHost(); host.Dock = DockStyle.Fill; host.Child = hVp3D; _destControl.Controls.Add(host); BindMouseHandler(); var lights = new DefaultLights(); hVp3D.Children.Add(lights); var teaPot = new Teapot(); hVp3D.Children.Add(teaPot); }