public void DescriptionTestMethod3() { Assert.AreEqual("對全部敵方手下造成1點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(GameUnitTest.InitialGameStatus(), 0)); Assert.AreEqual("對全部敵方手下造成1點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(GameUnitTest.InitialGameStatus(), 1)); Game game = GameUnitTest.InitialGameStatus(); Card card; CardManager.Instance.FindCard(11, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); game.Field1.AddCard(record.CardRecordID, 0); Assert.AreEqual("對全部敵方手下造成*2點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(game, 1)); CardRecord record2 = game.GameCardManager.CreateCardRecord(card); game.Field1.AddCard(record2.CardRecordID, 0); Assert.AreEqual("對全部敵方手下造成*3點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(game, 1)); Effect effect; CardManager.Instance.FindEffect(6, out effect); Effector effector = game.GameCardManager.CreareEffector(effect); record2.AddEffector(effector.EffectorID); Assert.AreEqual("對全部敵方手下造成*5點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(game, 1)); game.GameCardManager.LoadEffector(new SpellDamageEffector(0, 0)); record2.AddEffector(0); Assert.AreEqual("對全部敵方手下造成*5點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(game, 1)); game.GameCardManager.LoadEffector(new TauntEffector(10, 2)); record2.AddEffector(10); Assert.AreEqual("對全部敵方手下造成*5點傷害", new DealSpellDamageToAllEnemyMinionsEffect(1, 1).Description(game, 1)); }
public void AttackServantTestMethod4() { Game game = GameUnitTest.InitialGameStatus(); game.CurrentGamePlayerID = 1; Hero hero = game.GamePlayer1.Hero; Card card; CardManager.Instance.FindCard(13, out card); CardRecord weaponRecord = game.GameCardManager.CreateCardRecord(card); hero.WeaponCardRecordID = weaponRecord.CardRecordID; CardManager.Instance.FindCard(1, out card); CardRecord servant1Record = game.GameCardManager.CreateCardRecord(card); game.Field2.AddCard(servant1Record.CardRecordID, 0); Assert.IsTrue(hero.AttackServant((servant1Record as ServantCardRecord), game.GamePlayer1)); Assert.AreEqual(0, (servant1Record as ServantCardRecord).RemainedHealth); Assert.AreEqual(1, hero.AttackCountInThisTurn); Assert.AreEqual(7, (weaponRecord as WeaponCardRecord).Durability); game.Field2.RemoveCard(servant1Record.CardRecordID); CardManager.Instance.FindCard(8, out card); CardRecord servant2Record = game.GameCardManager.CreateCardRecord(card); Assert.IsTrue(game.Field2.AddCard(servant2Record.CardRecordID, 0)); Assert.IsTrue(hero.AttackServant((servant2Record as ServantCardRecord), game.GamePlayer1)); Assert.AreEqual(28, hero.RemainedHP); Assert.AreEqual(2, hero.AttackCountInThisTurn); Assert.AreEqual(6, (weaponRecord as WeaponCardRecord).Durability); }
public void AttackHeroTestMethod4() { Game game = GameUnitTest.InitialGameStatus(); game.CurrentGamePlayerID = 1; Hero hero = game.GamePlayer1.Hero; Card card; CardManager.Instance.FindCard(13, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); hero.WeaponCardRecordID = record.CardRecordID; Assert.IsTrue(hero.AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); Assert.AreEqual(28, game.GamePlayer2.Hero.RemainedHP); Assert.AreEqual(1, hero.AttackCountInThisTurn); Assert.AreEqual(7, (record as WeaponCardRecord).Durability); Assert.IsTrue(hero.AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); Assert.AreEqual(26, game.GamePlayer2.Hero.RemainedHP); Assert.AreEqual(2, hero.AttackCountInThisTurn); Assert.AreEqual(6, (record as WeaponCardRecord).Durability); Assert.IsFalse(hero.AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); Assert.AreEqual(26, game.GamePlayer2.Hero.RemainedHP); Assert.AreEqual(2, hero.AttackCountInThisTurn); Assert.AreEqual(6, (record as WeaponCardRecord).Durability); }
public void AttackServantTestMethod3() { Game game = GameUnitTest.InitialGameStatus(); Hero hero = game.GamePlayer1.Hero; hero.Attack = 1; Card card; CardManager.Instance.FindCard(1, out card); CardRecord servant1Record = game.GameCardManager.CreateCardRecord(card); game.Field2.AddCard(servant1Record.CardRecordID, 0); CardManager.Instance.FindCard(8, out card); CardRecord servant2Record = game.GameCardManager.CreateCardRecord(card); Assert.IsTrue(game.Field2.AddCard(servant2Record.CardRecordID, 0)); Assert.IsTrue(game.Field2.AnyTauntServant()); Assert.IsFalse(hero.AttackServant((servant1Record as ServantCardRecord), game.GamePlayer1)); Assert.AreEqual(0, hero.AttackCountInThisTurn); Assert.AreEqual(30, game.GamePlayer2.Hero.RemainedHP); Assert.IsTrue(hero.AttackServant((servant2Record as ServantCardRecord), game.GamePlayer1)); Assert.AreEqual(1, hero.AttackCountInThisTurn); Assert.AreEqual(29, hero.RemainedHP); Assert.AreEqual(1, (servant2Record as ServantCardRecord).RemainedHealth); }
public void AttackHeroTestMethod1() { Game game = GameUnitTest.InitialGameStatus(); Hero hero = game.GamePlayer1.Hero; Assert.IsFalse(hero.AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); }
public void BindGameTestMethod() { var game = GameUnitTest.InitialGameStatus(); Field field = new Field(1); field.BindGame(game); Assert.AreEqual(field.Game, game); }
public void AnyTauntServantTestMethod() { Field field = new Field(1); var game = GameUnitTest.InitialGameStatus(); field.BindGame(game); Assert.IsTrue(field.AddCard(5, 0)); Assert.IsFalse(field.AnyTauntServant()); }
public void AttackHeroTestMethod1() { Game game = GameUnitTest.InitialGameStatus(); Card card; CardManager.Instance.FindCard(1, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); Assert.IsTrue(game.Field1.AddCard(record.CardRecordID, 0)); Assert.IsTrue((record as ServantCardRecord).AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); }
public void AttackServantTestMethod1() { Game game = GameUnitTest.InitialGameStatus(); Hero hero = game.GamePlayer1.Hero; Card card; CardManager.Instance.FindCard(1, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); game.Field2.AddCard(record.CardRecordID, 0); Assert.IsFalse(hero.AttackServant(record as ServantCardRecord, game.GamePlayer1)); }
public void AttackHeroTestMethod2() { Game game = GameUnitTest.InitialGameStatus(); Hero hero = game.GamePlayer1.Hero; hero.Attack = 2; game.GamePlayer2.Hero.Attack = 1; Assert.IsTrue(hero.AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); Assert.AreEqual(29, hero.RemainedHP); Assert.AreEqual(28, game.GamePlayer2.Hero.RemainedHP); Assert.AreEqual(1, hero.AttackCountInThisTurn); Assert.AreEqual(0, game.GamePlayer2.Hero.AttackCountInThisTurn); }
public void AttackServantTestMethod3() { Game game = GameUnitTest.InitialGameStatus(); Card card; CardManager.Instance.FindCard(1, out card); CardRecord attackServantRecord = game.GameCardManager.CreateCardRecord(card); Assert.IsTrue(game.Field1.AddCard(attackServantRecord.CardRecordID, 0)); CardManager.Instance.FindCard(8, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); game.Field2.AddCard(record.CardRecordID, 0); Assert.IsTrue(game.Field2.AnyTauntServant()); Assert.IsTrue((attackServantRecord as ServantCardRecord).AttackServant(record as ServantCardRecord, game.GamePlayer1)); }
public void AttackWithWeaponTestMethod1() { Game game = GameUnitTest.InitialGameStatus(); Hero hero = game.GamePlayer1.Hero; Assert.AreEqual(0, hero.AttackWithWeapon(game)); game.CurrentGamePlayerID = 1; Card card; CardManager.Instance.FindCard(12, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); hero.WeaponCardRecordID = record.CardRecordID; Assert.AreEqual(2, hero.AttackWithWeapon(game)); game.CurrentGamePlayerID = 2; Assert.AreEqual(0, hero.AttackWithWeapon(game)); }
public void AttackHeroTestMethod3() { Game game = GameUnitTest.InitialGameStatus(); Card card; CardManager.Instance.FindCard(1, out card); CardRecord attackServantRecord = game.GameCardManager.CreateCardRecord(card); Assert.IsTrue(game.Field1.AddCard(attackServantRecord.CardRecordID, 0)); CardManager.Instance.FindCard(8, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); Assert.IsTrue(game.Field2.AddCard(record.CardRecordID, 0)); Assert.IsTrue(game.Field2.AnyTauntServant()); Assert.IsFalse((attackServantRecord as ServantCardRecord).AttackHero(game.GamePlayer2.Hero, game.GamePlayer1)); Assert.AreEqual(0, (attackServantRecord as ServantCardRecord).AttackCountInThisTurn); Assert.AreEqual(30, game.GamePlayer2.Hero.RemainedHP); }
public void AttackServantTestMethod2() { Game game = GameUnitTest.InitialGameStatus(); Hero hero = game.GamePlayer1.Hero; hero.Attack = 3; Card card; CardManager.Instance.FindCard(1, out card); CardRecord record = game.GameCardManager.CreateCardRecord(card); game.Field2.AddCard(record.CardRecordID, 0); Assert.IsTrue(hero.AttackServant(record as ServantCardRecord, game.GamePlayer1)); Assert.AreEqual(29, hero.RemainedHP); Assert.AreEqual(-1, (record as ServantCardRecord).RemainedHealth); Assert.AreEqual(1, hero.AttackCountInThisTurn); Assert.AreEqual(0, (record as ServantCardRecord).AttackCountInThisTurn); }
public void AddHandCardTestMethod1() { GamePlayer gamePlayer = new GamePlayer(null, null, null); Assert.IsTrue(gamePlayer.AddHandCard(1)); Assert.IsFalse(gamePlayer.AddHandCard(1)); for (int i = 2; i <= 10; i++) { Assert.IsTrue(gamePlayer.AddHandCard(i)); } Assert.IsFalse(gamePlayer.AddHandCard(11)); gamePlayer.BindGame(GameUnitTest.InitialGameStatus()); ServantCardRecord card = new ServantCardRecord(12, 1); gamePlayer.Game.GameCardManager.LoadCard(card); bool destroyFlag = false; card.OnDestroyed += (record) => { destroyFlag = true; }; Assert.IsFalse(gamePlayer.AddHandCard(12)); Assert.IsTrue(destroyFlag); }