public DialogsViewModel() { //Sample 4 OpenSample4DialogCommand = new AnotherCommandImplementation(OpenSample4Dialog); AcceptSample4DialogCommand = new AnotherCommandImplementation(AcceptSample4Dialog); CancelSample4DialogCommand = new AnotherCommandImplementation(CancelSample4Dialog); }
public DocumentationLink(DocumentationLinkType type, string url, string label) { Label = label ?? type.ToString(); Url = url; Type = type; Open = new AnotherCommandImplementation(Execute); }
public IconPackViewModel(ISnackbarMessageQueue snackbarMessageQueue) { _snackbarMessageQueue = snackbarMessageQueue ?? throw new ArgumentNullException(nameof(snackbarMessageQueue)); OpenDotComCommand = new AnotherCommandImplementation(OpenDotCom); SearchCommand = new AnotherCommandImplementation(Search); CopyToClipboardCommand = new AnotherCommandImplementation(CopyToClipboard); _packIconKinds = new Lazy <IEnumerable <PackIconKind> >(() => Enum.GetValues(typeof(PackIconKind)).OfType <PackIconKind>() .OrderBy(k => k.ToString(), StringComparer.InvariantCultureIgnoreCase).ToList() ); }
public TreesViewModel() { MovieCategories = new ObservableCollection <MovieCategory> { new MovieCategory("Action", new Movie("Predator", "John McTiernan"), new Movie("Alien", "Ridley Scott"), new Movie("Prometheus", "Ridley Scott")), new MovieCategory("Comedy", new Movie("EuroTrip", "Jeff Schaffer"), new Movie("EuroTrip", "Jeff Schaffer") ) }; AddCommand = new AnotherCommandImplementation( _ => { if (!MovieCategories.Any()) { MovieCategories.Add(new MovieCategory(GenerateString(15))); } else { var index = new Random().Next(0, MovieCategories.Count); MovieCategories[index].Movies.Add( new Movie(GenerateString(15), GenerateString(20))); } }); RemoveSelectedItemCommand = new AnotherCommandImplementation( _ => { var movieCategory = SelectedItem as MovieCategory; if (movieCategory != null) { MovieCategories.Remove(movieCategory); } else { var movie = SelectedItem as Movie; if (movie == null) { return; } MovieCategories.FirstOrDefault(v => v.Movies.Contains(movie))?.Movies.Remove(movie); } }, _ => SelectedItem != null); }
public Buttons() { InitializeComponent(); FloatingActionDemoCommand = new AnotherCommandImplementation(Execute); }
public ButtonsViewModel() { var autoStartingActionCountdownStart = DateTime.Now; var demoRestartCountdownComplete = DateTime.Now; var dismissRequested = false; DismissComand = new AnotherCommandImplementation(_ => dismissRequested = true); ShowDismissButton = true; #region DISMISS button demo control //just some demo code for the DISMISS button...it's up to you to set //up the progress on the button as it would be with a progress bar. //and then hide the button, do whatever action you want to do new DispatcherTimer( TimeSpan.FromMilliseconds(100), DispatcherPriority.Normal, new EventHandler((o, e) => { if (dismissRequested) { ShowDismissButton = false; dismissRequested = false; demoRestartCountdownComplete = DateTime.Now.AddSeconds(3); DismissButtonProgress = 0; } if (ShowDismissButton) { var totalDuration = autoStartingActionCountdownStart.AddSeconds(5).Ticks - autoStartingActionCountdownStart.Ticks; var currentDuration = DateTime.Now.Ticks - autoStartingActionCountdownStart.Ticks; var autoCountdownPercentComplete = 100.0 / totalDuration * currentDuration; DismissButtonProgress = autoCountdownPercentComplete; if (DismissButtonProgress >= 100) { demoRestartCountdownComplete = DateTime.Now.AddSeconds(3); ShowDismissButton = false; UpdateDemoRestartCountdownText(demoRestartCountdownComplete, out _); } } else { UpdateDemoRestartCountdownText(demoRestartCountdownComplete, out bool isComplete); if (isComplete) { autoStartingActionCountdownStart = DateTime.Now; ShowDismissButton = true; } } }), Dispatcher.CurrentDispatcher); #endregion IncrementOrClickMeCountCommand = new AnotherCommandImplementation(_ => OrClickMeCount += 1); OrClickMeCount = 0; //just some demo code for the SAVE button SaveComand = new AnotherCommandImplementation(_ => { if (IsSaveComplete == true) { IsSaveComplete = false; return; } if (SaveProgress != 0) { return; } var started = DateTime.Now; IsSaving = true; new DispatcherTimer( TimeSpan.FromMilliseconds(50), DispatcherPriority.Normal, new EventHandler((o, e) => { var totalDuration = started.AddSeconds(3).Ticks - started.Ticks; var currentProgress = DateTime.Now.Ticks - started.Ticks; var currentProgressPercent = 100.0 / totalDuration * currentProgress; SaveProgress = currentProgressPercent; if (SaveProgress >= 100) { IsSaveComplete = true; IsSaving = false; SaveProgress = 0; ((DispatcherTimer)o).Stop(); } }), Dispatcher.CurrentDispatcher); }); }