示例#1
0
        public override void OnCreate()
        {
            base.OnCreate ();

            Locator.CurrentMutable.InitializeServices ();

            app = new HDPApp(DeviceType.ios2x, BlobCache.LocalMachine);
            app.Bootstrap ();

            var viewModelViews = Locator.Current.GetService<IViewModelViewService> ();
            viewModelViews.RegisterViewModels (typeof(MainActivity).Assembly);

            GetUserCity ();
            RegisterDevice ();
        }
示例#2
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            window = new UIWindow (UIScreen.MainScreen.Bounds);

            // If you have defined a root view controller, set it here:
            // window.RootViewController = myViewController;
            Locator.CurrentMutable.InitializeServices ();

            var viewModelViews = Locator.Current.GetService<IViewModelViewService> ();
            viewModelViews.RegisterViewModels (typeof(NewsViewController).Assembly);

            DeviceType deviceType;
            nfloat scale = UIScreen.MainScreen.Scale;

            if (scale == 1.0)
            {
                deviceType = DeviceType.ios;
            }
            else if (scale == 2.0)
            {
                deviceType = DeviceType.ios2x;
            }
            else
            {
                deviceType = DeviceType.ios3x;
            }

            _hdpApp = new HDPApp(deviceType);
            _hdpApp.Bootstrap ();

            window.RootViewController = new UINavigationController (new TabbedViewController());
            // make the window visible
            window.MakeKeyAndVisible ();

            return true;
        }