/// <summary> /// Read a list of servers from an incomming packet. /// </summary> /// <param name="packet">Incomming packet.</param> public void ProcessServerList(byte[] packet) { if (!CKernel.Preferences.GetBool("UpdateServerListFromServer")) return; CServerServerList DonkeyServidorListaServidores=new CServerServerList(new MemoryStream(packet),CKernel.ServersList); CLog.Log(Constants.Log.Info,"SRV_RECEIVED",DonkeyServidorListaServidores.NewServers); }
/// <summary> /// Check the connection state of the server /// </summary> /// <returns>ConnectionReady returns true if the connection is established.</returns> public bool ConnectionReady() { m_DisconectedByUser=false; //reset the flag if (CKernel.ServersList.ActiveServer!=null) { if (m_ServerConnection!=null) { m_UserID=0; m_ServerConnection.CloseConnection(); } return false; } else { CLog.Log(Constants.Log.Info, "SRV_CONNECTED", this.Name); CKernel.ServersList.ActiveServer=this; m_LastFilePublishedIndex=0; PublishSharedFiles(); MemoryStream buffer=new MemoryStream(); CServerServerList ListaServidores=new CServerServerList(buffer); if (m_ServerConnection!=null) m_ServerConnection.SendPacket(buffer); CKernel.ServersList.NextTCPSourcesSearch=DateTime.Now+new TimeSpan(0,0,5); return true; } }