示例#1
0
 internal void AddObject(LevelObject obj)
 {
     obj.LoadContent(GameInstance.GraphicsDevice);
     _objects.Add(obj);
 }
示例#2
0
 internal void RemoveObject(LevelObject obj)
 {
     obj.ToBeRemoved = true;
 }
示例#3
0
 public ColliderController(LevelObject obj, Level level)
 {
     _obj   = obj;
     _level = level;
 }