private void BuildScriptActionView(ScriptAction p_Action, Framework.ContextVar p_Parent) { var l_Type = Game.ActionTypes.Instance.GetType(p_Action.Type); string l_Name = "[ACTION.ID=" + p_Action.ID.ToString() + "][" + l_Type.Name + "] => " + p_Action.Comment.Replace("\\n", " | "); Framework.ContextVar l_Var = new Framework.ContextVar(); l_Var.SetValue("Type", l_Type.Name); l_Var.SetValue("Parameter 1 (" + l_Type.Param1 + ")", p_Action.Params[0].ToString()); l_Var.SetValue("Parameter 2 (" + l_Type.Param2 + ")", p_Action.Params[1].ToString()); l_Var.SetValue("Parameter 3 (" + l_Type.Param3 + ")", p_Action.Params[2].ToString()); l_Var.SetValue("Parameter 4 (" + l_Type.Param4 + ")", p_Action.Params[3].ToString()); l_Var.SetValue("Parameter 5 (" + l_Type.Param5 + ")", p_Action.Params[4].ToString()); l_Var.SetValue("Parameter 6 (" + l_Type.Param6 + ")", p_Action.Params[5].ToString()); l_Var.SetValue("Comment", p_Action.Comment.Replace("\\n", "\n")); var l_TargetType = Game.TargetTypes.Instance.GetType(p_Action.Type); l_Var.SetValue("Target Type", l_TargetType.Name); l_Var.SetValue("Target Parameter 1 (" + l_TargetType.Param1 + ")", p_Action.TargetParams[0].ToString()); l_Var.SetValue("Target Parameter 2 (" + l_TargetType.Param2 + ")", p_Action.TargetParams[1].ToString()); l_Var.SetValue("Target Parameter 3 (" + l_TargetType.Param3 + ")", p_Action.TargetParams[2].ToString()); l_Var.SetValue("Target X", p_Action.TargetX.ToString()); l_Var.SetValue("Target Y", p_Action.TargetY.ToString()); l_Var.SetValue("Target Z", p_Action.TargetZ.ToString()); l_Var.SetValue("Target O", p_Action.TargetO.ToString()); p_Parent.SetValue(l_Name, l_Var); }
/// <summary> /// Constructor /// </summary> public ActionManager(ScriptAction p_Current, ScriptEvent p_Event, bool p_Create) { InitializeComponent(); InitializationActionTypes(); InitializationTargetTypes(); TargetParameter1Description.Text = ""; TargetParameter2Description.Text = ""; TargetParameter3Description.Text = ""; ActionParameter1Description.Text = ""; ActionParameter2Description.Text = ""; ActionParameter3Description.Text = ""; ActionParameter4Description.Text = ""; ActionParameter5Description.Text = ""; ActionParameter6Description.Text = ""; m_Current = p_Current; m_Event = p_Event; m_IsCreation = p_Create; if (!p_Create && p_Current != null) { int l_CurrentIndex = 0; foreach (var l_Type in Game.ActionTypes.Instance.Types) { if ((p_Current.Type & l_Type.Value) != 0) { ActionType.SelectedIndices.Add(l_CurrentIndex); break; } l_CurrentIndex++; } ActionType_SelectedIndexChanged(this, null); l_CurrentIndex = 0; foreach (var l_Type in Game.TargetTypes.Instance.Types) { if ((p_Current.Type & l_Type.Value) != 0) { TargetType.SelectedIndices.Add(l_CurrentIndex); break; } l_CurrentIndex++; } TargetType_SelectedIndexChanged(this, null); ActionParameter1.Text = p_Current.Params[0].ToString(); ActionParameter2.Text = p_Current.Params[1].ToString(); ActionParameter3.Text = p_Current.Params[2].ToString(); ActionParameter4.Text = p_Current.Params[3].ToString(); ActionParameter5.Text = p_Current.Params[4].ToString(); ActionParameter6.Text = p_Current.Params[5].ToString(); TargetParameter1.Text = p_Current.TargetParams[0].ToString(); TargetParameter2.Text = p_Current.TargetParams[1].ToString(); TargetParameter3.Text = p_Current.TargetParams[2].ToString(); TargetX.Text = p_Current.TargetX.ToString(); TargetY.Text = p_Current.TargetY.ToString(); TargetZ.Text = p_Current.TargetZ.ToString(); TargetO.Text = p_Current.TargetO.ToString(); Comment.Text = p_Current.Comment.Replace("\\n", "\n"); } }