示例#1
0
 public void HandleKey(KeyArgs key)
 {
     if (m_Input.Focused)
     {
         m_Input.HandleKey(key);
     }
 }
示例#2
0
        public void HandleKeyUp(KeyArgs key)
        {
            UIInputField focused = null;

            if (m_Email.Focused)
            {
                focused = m_Email;
            }
            else if (m_Password.Focused)
            {
                focused = m_Password;
            }
            else if (m_Password2.Focused)
            {
                focused = m_Password2;
            }
            if (focused != null)
            {
                if (key.Key == Keys.Enter)
                {
                    if (focused != m_Password2)
                    {
                        NextFocus();
                    }
                    else
                    {
                        VirtualKeyboard.Hide();
                        if (OnSignIn != null)
                        {
                            OnSignIn(this, null);
                        }
                    }
                }
                else if (key.Key == Keys.Tab)
                {
                    NextFocus();
                    Happiness.Game.SoundManager.PlaySound(SoundManager.SEInst.MenuNavigate);
                }
                else
                {
                    focused.HandleKey(key);
                }
            }
        }
示例#3
0
        public void HandleKeyUp(KeyArgs key)
        {
            UIInputField focused = null;

            if (m_Email.Focused)
            {
                focused = m_Email;
            }
            else if (m_Password.Focused)
            {
                focused = m_Password;
            }
            else if (m_Password2.Focused)
            {
                focused = m_Password2;
            }
            if (focused != null)
            {
                if (key.Key == Keys.Enter)
                {
                    if (OnSignIn != null)
                    {
                        OnSignIn(this, null);
                    }
                }
                else if (key.Key == Keys.Tab)
                {
                    if (m_Email.Focused)
                    {
                        m_Email.Focused     = false;
                        m_Password.Focused  = true;
                        m_Password2.Focused = false;
                    }
                    else if (m_Password.Focused)
                    {
                        if (m_bEmailCreate)
                        {
                            m_Email.Focused     = false;
                            m_Password.Focused  = false;
                            m_Password2.Focused = true;
                        }
                        else
                        {
                            m_Email.Focused     = true;
                            m_Password.Focused  = false;
                            m_Password2.Focused = false;
                        }
                    }
                    else if (m_Password2.Focused)
                    {
                        m_Email.Focused     = true;
                        m_Password.Focused  = false;
                        m_Password2.Focused = false;
                    }
                    Happiness.Game.SoundManager.PlaySound(SoundManager.SEInst.MenuNavigate);
                }
                else
                {
                    focused.HandleKey(key);
                }
            }
        }