private void DrawPlayerEditorDataValueType(PlayerDataEditorData data, bool useLabel, Rect rect = default(Rect)) { string labelValueDataType = (useLabel) ? "Value Data Type" : string.Empty; if (PlayerDataEditorStaticData.LIST_DATA_TYPE.Equals(data.baseDataType) || PlayerDataEditorStaticData.DICTIONARY_DATA_TYPE.Equals(data.baseDataType)) { EditorGUI.BeginChangeCheck(); data.valueDataType = EditorUtilities.DrawStringPopup(labelValueDataType, data.valueDataType, PlayerDataEditorStaticData.valueSupportedDataType, rect); { data.key = PlayerDataEditorUtilities.EvaluatePlayerDataEditorKey(data); } } }
private void DrawAddData() { if (EditorUtilities.DrawFoldout("Add New Save Key", addData)) { EditorGUILayout.BeginVertical(EditorStyles.textArea); DrawPlayerEditorData(addData, true); EditorGUI.BeginDisabledGroup(true); EditorGUILayout.TextField("Final Key Result", PlayerDataEditorUtilities.EvaluatePlayerDataEditorKey(addData)); EditorGUI.EndDisabledGroup(); if (GUILayout.Button("Add New Save Key")) { addData.key = PlayerDataEditorUtilities.EvaluatePlayerDataEditorKey(addData); cachedPlayerEditorData.Add((PlayerDataEditorData)addData.Clone()); RefreshDataTable(false); } EditorGUILayout.EndVertical(); } }