示例#1
0
        public void Find_CanPlayFiveAndOneRankedCards_ReturnFiveRankedCard()
        {
            var boardContext = new BoardContextStub
            {
                ExpectedCards = new[]
                {
                    new Card(Color.Blue, Rank.One),
                    new Card(Color.Green, Rank.Five),
                }
            };

            var player = GetPlayer();

            var playerContext = new PlayerContextStub
            {
                Player = player,
                Hand   = new[]
                {
                    new CardInHand(new Card(Color.Yellow, Rank.Two), player),
                    new CardInHand(new Card(Color.Blue, Rank.One), player),
                    new CardInHand(new Card(Color.Green, Rank.Five), player),
                },
            };

            // action
            var clueToPlayFinder = new ClueToPlayFinder(boardContext, playerContext);
            var result           = clueToPlayFinder.Find();

            // assert
            Assert.IsTrue((result.Action.Outcome & OutcomeFlags.Play) > 0);
            Assert.IsTrue(result.Action.Cards.Any());
            Assert.IsTrue(result.Action.Cards.Any(c => c.Equals(new Card(Color.Green, Rank.Five))));
        }
示例#2
0
        public static PlayerContextStub CreateStub(Player player, IEnumerable <CardInHand> hand)
        {
            var playerContext = new PlayerContextStub
            {
                Player = player,
                Hand   = hand,
                IsSubtleCluePredicate         = cardInHand => false,
                KnowAboutRankOrColorPredicate = cardInHand => false,
            };

            return(playerContext);
        }
示例#3
0
        public void Find_NoCardsToPlay_ReturnsNull()
        {
            var boardContext = new BoardContextStub
            {
                ExpectedCards = new[] { new Card(Color.Blue, Rank.One), }
            };

            var player = GetPlayer();

            var playerContext = new PlayerContextStub
            {
                Player = player,
                Hand   = new [] { new CardInHand(new Card(Color.Yellow, Rank.Two), player) },
            };

            // action
            var clueToPlayFinder = new ClueToPlayFinder(boardContext, playerContext);
            var result           = clueToPlayFinder.Find();

            // assert
            Assert.IsNull(result);
        }