public static int FindNpcTypeByUniqueId(string uid) { NPC npc = new NPC(); for (int i = Main.npcTexture.Length - 1; i >= 0; i--) { npc.SetDefaults(i); if (NPCIdentityHelpers.GetUniqueId(npc) == uid) { return(i); } } return(-1); }
public static string GetUniqueId(NPC npc) { return(NPCIdentityHelpers.GetUniqueId(npc)); }