public static IList <VanillaInvasionType> GetCurrentEventTypes() { var eventTypes = new List <VanillaInvasionType>(); var invType = (VanillaInvasionType)NPCInvasionHelpers.GetEventTypeOfInvasionType(Main.invasionType); if (invType != VanillaInvasionType.None) { eventTypes.Add(invType); } if (Sandstorm.Happening) { eventTypes.Add(VanillaInvasionType.Sandstorm); } if (Main.bloodMoon) { eventTypes.Add(VanillaInvasionType.BloodMoon); } if (Main.slimeRain) { eventTypes.Add(VanillaInvasionType.SlimeRain); } if (Main.eclipse) { eventTypes.Add(VanillaInvasionType.SolarEclipse); } if (Main.snowMoon) { eventTypes.Add(VanillaInvasionType.FrostMoon); } if (Main.pumpkinMoon) { eventTypes.Add(VanillaInvasionType.PumpkinMoon); } if (NPC.LunarApocalypseIsUp) { eventTypes.Add(VanillaInvasionType.LunarApocalypse); } return(eventTypes); }
public static VanillaEventFlag GetCurrentEventTypeSet() { int flags = 0; int invasionEventType = (int)NPCInvasionHelpers.GetEventTypeOfInvasionType(Main.invasionType); if (((VanillaEventFlag)invasionEventType & VanillaEventFlag.None) == 0) { flags |= invasionEventType; } if (Sandstorm.Happening) { flags |= (int)VanillaEventFlag.Sandstorm; } if (Main.bloodMoon) { flags |= (int)VanillaEventFlag.BloodMoon; } if (Main.slimeRain) { flags |= (int)VanillaEventFlag.SlimeRain; } if (Main.eclipse) { flags |= (int)VanillaEventFlag.SolarEclipse; } if (Main.snowMoon) { flags |= (int)VanillaEventFlag.FrostMoon; } if (Main.pumpkinMoon) { flags |= (int)VanillaEventFlag.PumpkinMoon; } if (NPC.LunarApocalypseIsUp) { flags |= (int)VanillaEventFlag.LunarApocalypse; } return((VanillaEventFlag)flags); }
public static VanillaInvasionType GetInvasionType(int which) { return((VanillaInvasionType)NPCInvasionHelpers.GetEventTypeOfInvasionType(which)); }