protected void OnActionAdded(ItemActionEventArgs actionArgs)
 {
     if (ActionAdded != null)
     {
         ActionAdded(this, actionArgs);
     }
 }
 private void ActionItemActionAdded(object sender, ItemActionEventArgs e)
 {
     // One of our Items has created an action...
     // Reraise the event
     OnActionAdded(e);
 }
示例#3
0
 private void ActionAdded(object sender, ItemActionEventArgs e)
 {
     // One of our Items has created an action...
     // Add it to the timeline collection which will decide how to display it.
     ActionTimeline.AddAction(e.ActionId);
 }