static void RunPixelUnitTest(GenericUnitTest unitTest, ShaderType shaderType) { if (TestSpecificShader) { var methodOverrides = GetMethodOverrides(shaderType); var overrides = GetOverrides(shaderType); unitTest.TestAllPixelShaders(overrides, StageOverrides, methodOverrides); var stages = (StageOverrides.Count > 0) ? StageOverrides : unitTest.GetAllShaderStages(); foreach (var stage in stages) { foreach (var methods in overrides) { TestPixelShader(shaderType, stage, methods); } } } if (UnitTest) { unitTest.TestAllPixelShaders(ShaderTests, null, null); } }
static void RunSharedPixelUnitTest(GenericUnitTest unitTest, ShaderType shaderType) { if (TestSpecificShader) { unitTest.TestAllSharedPixelShaders(StageOverrides); var stages = (StageOverrides.Count > 0) ? StageOverrides : unitTest.GetAllShaderStages(); foreach (var stage in stages) { TestSharedPixelShader(shaderType, stage, -1, -1); } } if (UnitTest) { unitTest.TestAllSharedPixelShaders(null); } }
static void RunSharedVertexUnitTest(GenericUnitTest unitTest, ShaderType shaderType) { if (TestSpecificShader) { unitTest.TestAllSharedVertexShaders(VertexOverrides, StageOverrides); var stages = (StageOverrides.Count > 0) ? StageOverrides : unitTest.GetAllShaderStages(); var vertices = (VertexOverrides.Count > 0) ? VertexOverrides : unitTest.GetAllVertexFormats(); foreach (var vertex in vertices) { foreach (var stage in stages) { TestSharedVertexShader(shaderType, vertex, stage); } } } if (UnitTest) { unitTest.TestAllSharedVertexShaders(null, null); } }