public override void Enter() { var a = owner.owner.Owner.Animator; a.PlayInFixedTime("Dusbin_SW_ThrowWP"); RuleEnd = new RuleAnimatorPhaseIn("Stand", a, a.GetLayerIndex("Normal")); }
public void SetRule() { RuleComplete = new RuleTimeOver(0.3f); RuleEnd = new RuleTimeOver(0.5f); RuleCast = new RuleAnimatorPhaseIn("Stand", a, a.GetLayerIndex("Normal")); }
public void SetRule() { RuleComplete = new RuleAnimatorPhaseIn("Dusbin_MW_SheldMode", a, a.GetLayerIndex("Normal")); RuleEnd = new RuleMouseRightUnPress(); RuleCast = new RuleAnimatorPhaseIn("Stand", a, a.GetLayerIndex("Normal")); }
public void SetRule() { RuleComplete = new RuleTrue(); RuleEnd = new RuleAnimatorPhaseIn("Stand", a, a.GetLayerIndex("Normal")); RuleCast = new RuleAnimatorPhaseIn("Dusbin_MW_SheldAttackCom1", a, a.GetLayerIndex("Normal")); }