public override void Raycast(Ray ray, float distance, List <RaycastResult> raycastResults) { CanvasRaycastMethod.Raycast(canvas, ignoreReversedGraphics, ray, distance, raycaster, raycastResults); }
public override void Raycast(BaseRaycaster module, Vector2 position, Camera eventCamera, List <RaycastResult> raycastResults) { CanvasRaycastMethod.Raycast(canvas, ignoreReversedGraphics, module, position, eventCamera, raycastResults); }