/// <summary> /// 应用HT行为类的对象路径定义 /// </summary> /// <param name="behaviour">HT行为类实例</param> /// <param name="fieldInfos">所有自动化字段</param> public static void ApplyObjectPath(HTBehaviour behaviour, FieldInfo[] fieldInfos) { ApplyObjectPath(behaviour, behaviour.gameObject, fieldInfos); }
/// <summary> /// 应用HT行为类的数据绑定 /// </summary> /// <param name="behaviour">HT行为类实例</param> /// <param name="fieldInfos">所有自动化字段</param> public static void ApplyDataBinding(HTBehaviour behaviour, FieldInfo[] fieldInfos) { ApplyDataBinding(behaviour, behaviour, fieldInfos); }