示例#1
0
        public SystemSchedule(StateHistory oldStates, Stack <Access> newAccessList, double newEventStartTime)
        {
            Dictionary <Asset, Task>   tasks       = new Dictionary <Asset, Task>();
            Dictionary <Asset, double> taskStarts  = new Dictionary <Asset, double>();
            Dictionary <Asset, double> taskEnds    = new Dictionary <Asset, double>();
            Dictionary <Asset, double> eventStarts = new Dictionary <Asset, double>();
            Dictionary <Asset, double> eventEnds   = new Dictionary <Asset, double>();

            foreach (var access in newAccessList)
            {
                if (access.Task != null)
                {
                    if (access.AccessStart <= newEventStartTime && newEventStartTime <= access.AccessEnd)
                    {
                        taskStarts.Add(access.Asset, newEventStartTime);
                    }
                    else if (access.AccessStart >= newEventStartTime && access.AccessStart <= newEventStartTime + SchedParameters.SimStepSeconds)
                    {
                        taskStarts.Add(access.Asset, access.AccessStart);
                    }
                    else
                    {
                        Console.WriteLine("Event Start: " + newEventStartTime + " AccesStart: " + access.AccessStart + " AccessEnd: " + access.AccessEnd);
                        taskStarts.Add(access.Asset, newEventStartTime);
                    }
                    tasks.Add(access.Asset, access.Task);
                    if (access.AccessEnd > SimParameters.SimEndSeconds)
                    {
                        taskEnds.Add(access.Asset, SimParameters.SimEndSeconds);
                    }
                    else
                    {
                        taskEnds.Add(access.Asset, access.AccessEnd);
                    }
                    eventStarts.Add(access.Asset, newEventStartTime);
                    if (newEventStartTime + SchedParameters.SimStepSeconds > SimParameters.SimEndSeconds)
                    {
                        eventEnds.Add(access.Asset, SchedParameters.SimStepSeconds);
                    }
                    else
                    {
                        eventEnds.Add(access.Asset, newEventStartTime + SchedParameters.SimStepSeconds);
                    }
                }
                else
                {
                    taskStarts.Add(access.Asset, newEventStartTime);
                    taskEnds.Add(access.Asset, newEventStartTime);
                    tasks.Add(access.Asset, null);
                    eventStarts.Add(access.Asset, newEventStartTime);
                    eventEnds.Add(access.Asset, newEventStartTime + SchedParameters.SimStepSeconds);
                }
            }
            Event eventToAdd = new Event(tasks, new SystemState(oldStates.GetLastState())); //all references

            eventToAdd.SetEventEnd(eventEnds);
            eventToAdd.SetTaskEnd(taskEnds);
            eventToAdd.SetEventStart(eventStarts);
            eventToAdd.SetTaskStart(taskStarts);
            AllStates = new StateHistory(oldStates, eventToAdd);
        }
示例#2
0
 public SystemState GetSubsystemNewState()
 {
     return(AllStates.GetLastState());
 }