public void Should_NotTurnOn_IfMotionDetected_AndSkipConditionIs_Fulfilled() { var timer = new TestHomeAutomationTimer(); timer.CurrentTime = TimeSpan.Parse("14:00:00"); var automation = new AutomaticTurnOnAndOffAutomation(timer); var motionDetector = new TestMotionDetector(); var output = new TestBinaryStateOutputActuator(); output.State.ShouldBeEquivalentTo(BinaryActuatorState.Off); automation.WithTrigger(motionDetector); automation.WithTarget(output); automation.WithOnDuration(TimeSpan.FromSeconds(15)); IBinaryStateOutputActuator[] otherActuators = { new TestBinaryStateOutputActuator().WithOffState(), new TestBinaryStateOutputActuator().WithOnState() }; automation.WithSkipIfAnyActuatorIsAlreadyOn(otherActuators); motionDetector.WalkIntoMotionDetector(); output.State.ShouldBeEquivalentTo(BinaryActuatorState.Off); }
public void Should_TurnOff_IfButtonPressed_WhileTargetIsAlreadyOn() { var timer = new TestHomeAutomationTimer(); timer.CurrentTime = TimeSpan.Parse("14:00:00"); var automation = new AutomaticTurnOnAndOffAutomation(timer); var button = new TestButton(); var output = new TestBinaryStateOutputActuator(); output.State.ShouldBeEquivalentTo(BinaryActuatorState.Off); automation.WithTrigger(button); automation.WithTarget(output); IBinaryStateOutputActuator[] otherActuators = { new TestBinaryStateOutputActuator().WithOffState(), new TestBinaryStateOutputActuator().WithOffState() }; automation.WithSkipIfAnyActuatorIsAlreadyOn(otherActuators); button.PressShort(); output.State.ShouldBeEquivalentTo(BinaryActuatorState.On); button.PressShort(); output.State.ShouldBeEquivalentTo(BinaryActuatorState.On); automation.WithTurnOffIfButtonPressedWhileAlreadyOn(); button.PressShort(); output.State.ShouldBeEquivalentTo(BinaryActuatorState.Off); }