public static void Send(char command, PlayerManagement.Player aPlayer) { GetInstance(); if (instance.connected) { PlayerWrapper wrappedPlayer = new PlayerWrapper(command, aPlayer); string json = new JavaScriptSerializer().Serialize(wrappedPlayer); Byte[] sendBytes = Encoding.ASCII.GetBytes(json); instance.client.Send(sendBytes, sendBytes.Length); } }
public PlayerWrapper(char command, PlayerManagement.Player aPlayer) { Command = command; Player = aPlayer; }
private void PlayerManagement_OnPlayerAadded(PlayerManagement.Player aPlayer) { Map aMap = (Map)mapTabs.TabPages["youTab"].Controls["zoneMap"]; aMap.Invalidate(); }