private void fGame_Load(object sender, EventArgs e) { lblTimeLeft.Text = Convert.ToString(Quiz.GameDuration); Quiz.GetSettings(); Quiz.ReadMusic(); lblSongsLeft.Text = Convert.ToString(Quiz.list.Count); progressBar.Maximum = Quiz.MusicDuration; Quiz.CurrentGameDuration = Quiz.GameDuration; //progressBar }
private void fMain_Load(object sender, EventArgs e) { Quiz.GetSettings(); Quiz.ReadMusic(); }