static void Main(string[] args) { //PrimaryPlayer player = PrimaryPlayer.Instance; //Console.WriteLine($"{player.Name} - lvl {player.Level}"); Gameboard board = new Gameboard(); board.PlayArea(1); Console.ReadKey(); }
static void Main(string[] args) { //PrimaryPlayer player = PrimaryPlayer.Instance; //Console.WriteLine($"{player.Name} - lvl {player.Level}"); try { TestApiConnection().Wait(); Gameboard board = new Gameboard(); board.PlayArea(1).Wait(); Console.ReadKey(); } catch (Exception e) { Console.WriteLine("Failed to initialize game"); Console.ReadKey(); } }