/// <summary> /// Multiplies <paramref name="left"/> with <paramref name="right"/> /// </summary> /// <param name="left">The left value</param> /// <param name="right">The right value</param> /// <returns>The <see cref="LuminousFlux"/> that is the result from the multiplication.</returns> public static LuminousFlux operator *(SolidAngle left, LuminousIntensity right) { return(LuminousFlux.FromLumens(left.steradians * right.candelas)); }
/// <summary> /// Returns a quantity indicating whether this instance is equal to a specified <see cref="Gu.Units.LuminousFlux"/> object within the given tolerance. /// </summary> /// <returns> /// true if <paramref name="other"/> represents the same LuminousFlux as this instance; otherwise, false. /// </returns> /// <param name="other">An instance of <see cref="Gu.Units.LuminousFlux"/> object to compare with this instance.</param> /// <param name="tolerance">The maximum difference for being considered equal. Must be greater than zero.</param> public bool Equals(LuminousFlux other, LuminousFlux tolerance) { Ensure.GreaterThan(tolerance.lumens, 0, nameof(tolerance)); return(Math.Abs(this.lumens - other.lumens) < tolerance.lumens); }
/// <summary> /// Returns a quantity indicating whether this instance is equal to a specified <see cref="Gu.Units.LuminousFlux"/> object. /// </summary> /// <returns> /// true if <paramref name="other"/> represents the same LuminousFlux as this instance; otherwise, false. /// </returns> /// <param name="other">An instance of <see cref="Gu.Units.LuminousFlux"/> object to compare with this instance.</param> public bool Equals(LuminousFlux other) { return(this.lumens.Equals(other.lumens)); }
/// <summary> /// Compares this instance to a specified <see cref="Gu.Units.LuminousFlux"/> object and returns an integer that indicates whether this <paramref name="quantity"/> is smaller than, equal to, or greater than the <see cref="Gu.Units.LuminousFlux"/> object. /// </summary> /// <returns> /// A signed number indicating the relative quantitys of this instance and <paramref name="quantity"/>. /// /// Value /// /// Description /// /// A negative integer /// /// This instance is smaller than <paramref name="quantity"/>. /// /// Zero /// /// This instance is equal to <paramref name="quantity"/>. /// /// A positive integer /// /// This instance is larger than <paramref name="quantity"/>. /// /// </returns> /// <param name="quantity">An instance of <see cref="Gu.Units.LuminousFlux"/> object to compare to this instance.</param> public int CompareTo(LuminousFlux quantity) { return(this.lumens.CompareTo(quantity.lumens)); }
/// <summary> /// Creates an instance of <see cref="Gu.Units.LuminousFlux"/> from its string representation /// </summary> /// <param name="text">The string representation of the <see cref="Gu.Units.LuminousFlux"/></param> /// <param name="styles">Specifies the <see cref="NumberStyles"/> to be used.</param> /// <param name="provider">Specifies the formatProvider to be used.</param> /// <param name="result">The parsed <see cref="LuminousFlux"/></param> /// <returns>True if an instance of <see cref="LuminousFlux"/> could be parsed from <paramref name="text"/></returns> public static bool TryParse(string text, NumberStyles styles, IFormatProvider provider, out LuminousFlux result) { return(QuantityParser.TryParse <LuminousFluxUnit, LuminousFlux>(text, From, styles, provider, out result)); }
/// <summary> /// Creates an instance of <see cref="Gu.Units.LuminousFlux"/> from its string representation /// </summary> /// <param name="text">The string representation of the <see cref="Gu.Units.LuminousFlux"/></param> /// <param name="styles">Specifies the <see cref="NumberStyles"/> to be used.</param> /// <param name="result">The parsed <see cref="LuminousFlux"/></param> /// <returns>True if an instance of <see cref="LuminousFlux"/> could be parsed from <paramref name="text"/></returns> public static bool TryParse(string text, NumberStyles styles, out LuminousFlux result) { return(QuantityParser.TryParse <LuminousFluxUnit, LuminousFlux>(text, From, styles, CultureInfo.CurrentCulture, out result)); }