static void GraphFunc (Gtk.TreeViewColumn tree_column, Gtk.CellRenderer cell, Gtk.TreeModel model, Gtk.TreeIter iter) { var renderer = (RevisionGraphCellRenderer)cell; Gtk.TreeIter node; model.GetIterFirst (out node); renderer.FirstNode = node.Equals (iter); model.IterNthChild (out node, model.IterNChildren () - 1); renderer.LastNode = node.Equals (iter); }
protected void BtnOk_Click(object sender, EventArgs e) { Gtk.TreeModel model = nodeView.Model; Gtk.TreeIter iter; if (model.GetIterFirst(out iter)) { do { if ((bool)nodeView.Model.GetValue(iter, 0)) { ResourceLocation rl = new ResourceLocation(); rl.URL = nodeView.Model.GetValue(iter, 1).ToString(); Downloader download = DownloadManager.Instance.Add( rl, new ResourceLocation[0], System.IO.Path.Combine(MonoDM.Core.Settings.Default.DownloadFolder, PathHelper.GetFileNameFromUrl(rl.URL)), MonoDM.Core.Settings.Default.MaxSegments, cbStartNow.Active); } } while (model.IterNext(ref iter)); } Destroy(); }
public SystemDisplayGTK () { this.Build (); //Assembles window as layed out in Designer mode // Fill Stars Frame starDataShown = new ListStore (typeof(string), typeof(string), typeof(double), typeof(double), typeof(double), typeof(double), typeof(double), typeof(double)); foreach (Entities.StarSystem systemMember in GameState.Instance.StarSystems) { SystemList.AppendText (systemMember.ToString ()); } Gtk.TreeModel systemModel = SystemList.Model; Gtk.TreeIter firstItem; systemModel.GetIterFirst (out firstItem); SystemList.SetActiveIter (firstItem); starView = new Gtk.TreeView (starDataShown); starsFrame.Add (starView); string[] starHeader = { "Name", "Class", "Radius", "Mass", "Luminosity", "Temperature", "Habitable Zone", "Orbital Radius (AU)" }; int headerIndex = 0; foreach (string header in starHeader) { starView.AppendColumn (header, new CellRendererText (), "text", headerIndex++); } starView.HeadersVisible = true; starView.ExpandAll (); // Fill Planet list frames string[] planetHeader = { "Name", "Type", "Surface\nTemp.", "Surface\nGravity", "Atmospher\n(Earth Masses)", "Orbit Dist\n(Avg)", "Pressure", "Radius" }; planetList = new List<ListStore>(); planetView = new List<TreeView>(); for (int j = 0; j < 4; j++) { planetList.Add( new Gtk.ListStore (typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(double), typeof(double), typeof(double))); planetView.Add( new Gtk.TreeView (planetList[j])); headerIndex = 0; foreach (string header in planetHeader) { planetView [j].AppendColumn (header, new CellRendererText (), "text", headerIndex++); } } StarA_Space.Add (planetView[0]); StarB_Space.Add (planetView[1]); StarC_Space.Add (planetView[2]); StarD_Space.Add (planetView[3]); // After Setupt iniltialize data for default system isSetupFinished = true; selectedSystem = GameState.Instance.StarSystems [0]; setSystemType (selectedSystem.Stars.Count); }