public void CustomImageView_EnterNotifyEvent(object o, EnterNotifyEventArgs args) { this.IsShowCustomStyle = new bool?(false); }
private void OnEnterNotifyEvent(object o, EnterNotifyEventArgs args) { int x, y; TranslatePosition (args.Event.Window, args.Event.X, args.Event.Y, out x, out y); if (CanResize) { UpdateCursor (x, y, false); } }
private void OnPopupEnterNotifyEvent(object o, EnterNotifyEventArgs args) { in_popup = true; }
void OnFrameEnter(object s, Gtk.EnterNotifyEventArgs args) { AutoShow(); }
protected void OnEventbox6EnterNotifyEvent(object o, Gtk.EnterNotifyEventArgs args) { image3.Pixbuf = container.CloseImageHover; }
private void OnEnterNotifyEvent (object o, EnterNotifyEventArgs args) { hide_delay_started = false; cursor_over_trayicon = true; if (can_show_popup) { // only show the popup when the cursor is still over the // tray icon after 500ms GLib.Timeout.Add (500, delegate { if (cursor_over_trayicon && can_show_popup) { ShowPopup (); } return false; }); } }
// the mouse has entered the window private void window_enter(object o, EnterNotifyEventArgs args) { controls.HideAll (); }
void HandleEnterNotifyEvent(object o, EnterNotifyEventArgs args) { mouseOver = true; ShowTooltip (); }
void HandleEnterNotifyEvent(object o, EnterNotifyEventArgs args) { this.QueueDraw (); if (m_showHandler > 0) return; // Cancel any active hide if (m_hideHandler > 0) { GLib.Source.Remove (m_hideHandler); m_hideHandler = 0; } // Start our animation sequence and track the handler tag m_showHandler = GLib.Timeout.Add (ANIMATION_TIMEOUT, delegate { m_titleOffset += 2; if (m_titleOffset > 0) m_titleOffset = 0; this.QueueDrawArea (0, 0, this.Allocation.Width, m_titleHeight + m_titleLip); return m_titleOffset < 0; }); }
void OnEnterNotifyEvent(object o, EnterNotifyEventArgs args) { //Console.WriteLine ("OnEnterNotifyEvent"); // necessary for keys to work: if (!this.HasFocus) this.GrabFocus (); args.RetVal = true; }
// <summary> // Show the remove image // </summary> void EnterNotifyEventHandler (object sender, EnterNotifyEventArgs args) { image.SetFromStock (Stock.Remove, IconSize.Menu); }
void PlotWidget_EnterNotifyEvent(object o, EnterNotifyEventArgs args) { if (!this.HasFocus) this.GrabFocus(); this.InteractivePlotSurface2D.DoMouseEnter(args); }
// the user is hovering over the tray icon void mouse_enter(object o, EnterNotifyEventArgs args) { timeout = 0; timer.Start (500); }
void HandleMouseIn(object o, EnterNotifyEventArgs args) { isHoveredOver = true; Update (); }
protected void OnMouseEnter(object o, EnterNotifyEventArgs args) { this.IsMouseIn = true; this.CurrentState = ButtonState.Hover; }
//highlight on enter private void mouse_enter(object o, EnterNotifyEventArgs args) { eb.State = StateType.Selected; }
private void MouseOnLink(object sender, EnterNotifyEventArgs args) { if (_currenturl.Equals("")) return; label14.Markup = "<span foreground='#666666' underline='low' style='italic'>View in browser</span>"; }
protected void OnEventbox4EnterNotifyEvent(object o, Gtk.EnterNotifyEventArgs args) { image1.Pixbuf = container.MaximizeImageHover; }
void HandleButtonEnterNotifyEvent(object o, EnterNotifyEventArgs args) { //Console.WriteLine("HandleButtonEnterNotifyEvent"); doRemove = false; }
private void OnPopupEnterNotify (object o, EnterNotifyEventArgs args) { hide_delay_started = false; }
private void OnEnter(object sender, EnterNotifyEventArgs args) { Button btn = (Button)sender; btn.ModifyBg(StateType.Prelight, new Gdk.Color(40, 20, 40)); }
void EnterNotifyEventHandler (object o, EnterNotifyEventArgs args) { renderer.Highlight(); }
void HandleEnterNotifyEvent (object o, EnterNotifyEventArgs args) { Inside = true; }
// mouse entered the window void mouse_enter(object o, EnterNotifyEventArgs args) { StopTimer (); }
protected void OnMouseEnter(object o, EnterNotifyEventArgs args) { this.isMouseIn = true; this.SetButtonStyle(CcsColorButton.BtnState.Hover); }
private void OnEnterNotifyEvent(object sender, EnterNotifyEventArgs a) { //GdkWindow.Cursor = cursorCross; }
void HandleEnterNotifyEvent(object o, EnterNotifyEventArgs args) { this.drawmouse = true; this.QueueDraw (); }