/// <summary> /// 暗号鍵を更新<br /> /// </summary> /// /// <returns>IEnumerator</returns> /// <param name="callback">コールバックハンドラ</param> /// <param name="request">リクエストパラメータ</param> public IEnumerator UpdateKey( Request.UpdateKeyRequest request, UnityAction <AsyncResult <Result.UpdateKeyResult> > callback ) { var task = new UpdateKeyTask(request, callback); return(Gs2RestSession.Execute(task)); }
public UpdateKeyTask(Request.UpdateKeyRequest request, UnityAction <AsyncResult <Result.UpdateKeyResult> > userCallback) : base(userCallback) { _request = request; }