/// <summary> /// ユーザを取得します<br /> /// </summary> /// /// <returns>IEnumerator</returns> /// <param name="callback">コールバックハンドラ</param> /// <param name="request">リクエストパラメータ</param> public IEnumerator GetUser( Request.GetUserRequest request, UnityAction <AsyncResult <Result.GetUserResult> > callback ) { var task = new GetUserTask(request, callback); return(Gs2RestSession.Execute(task)); }
public GetUserTask(Request.GetUserRequest request, UnityAction <AsyncResult <Result.GetUserResult> > userCallback) : base(userCallback) { _request = request; }