/// <summary>
        ///  ユーザを取得します<br />
        /// </summary>
        ///
        /// <returns>IEnumerator</returns>
        /// <param name="callback">コールバックハンドラ</param>
        /// <param name="request">リクエストパラメータ</param>
        public IEnumerator GetUser(
            Request.GetUserRequest request,
            UnityAction <AsyncResult <Result.GetUserResult> > callback
            )
        {
            var task = new GetUserTask(request, callback);

            return(Gs2RestSession.Execute(task));
        }
 public GetUserTask(Request.GetUserRequest request, UnityAction <AsyncResult <Result.GetUserResult> > userCallback) : base(userCallback)
 {
     _request = request;
 }