public Area(Technique technique) { this.technique = technique; this.area = new GameObject("Area"); this.area.transform.parent = technique.gameObject.transform; this.area.transform.localPosition = Vector3.zero; }
public Proxy(Technique technique, GameObject target) { this.technique = technique; this.target = target; this.proxy = new GameObject("Proxy"); this.proxy.transform.parent = technique.gameObject.transform; }