示例#1
0
        public readonly static int TempAverageCount  = 8;    //number of temps to average

        public static void Initialize()
        {
            Pins.ProbePit   = new AnalogInput(FEZCerbuino.Pin.AnalogIn.A0);
            Pins.ProbeFood1 = new AnalogInput(FEZCerbuino.Pin.AnalogIn.A1);
            Pins.Buttons    = new AnalogInput(FEZCerbuino.Pin.AnalogIn.A3);
            //Pins.Fan = new OutputPort(FEZCerbuino.Pin.Digital.D6, false);
            //Pins.OnboardLed = new OutputPort(FEZCerbuino.Pin.Digital.LED1, false);
            //Pins.Fan = new PWM(, 50000, 0.0, false);
            //FEZCerbuino.Pin.PWM.D0
            Fan = new Fan(FEZCerbuino.Pin.PWM.A2);

            Probes = new Hashtable()
            {
                { ProbeType.Pit, new ProbeController(new GadgeteerProbe(_thermocouple), "Pit", ProbeType.Pit, DefaultPitTemp) },
                { ProbeType.Food1, new ProbeController(new PinProbe(Pins.ProbeFood1, PinProbe.ProbeModel.Maverick), "Food", ProbeType.Food1, DefaultFoodTemp) }
            };

            Buttons = new PinButton(Pins.Buttons);

            Menus = new Hashtable()
            {
                { MenuState.Welcome, new MenuPage(MenuState.Welcome) },
                { MenuState.SetTemp_Pit, new MenuPage(MenuState.Pit)
                  .AddBtn(Button.Left, MenuState.ShowTemps)
                  .AddBtn(Button.Right, MenuState.Food1)
                  .AddBtn(Button.Up, MenuState.SetTemp_Pit)
                  .AddBtn(Button.Down, MenuState.SetTemp_Pit) },
                { MenuState.SetTemp_Food1, new MenuPage(MenuState.Food1)
                  .AddBtn(Button.Left, MenuState.Pit)
                  .AddBtn(Button.Right, MenuState.Reports)
                  .AddBtn(Button.Up, MenuState.SetTemp_Food1)
                  .AddBtn(Button.Down, MenuState.SetTemp_Food1) },
                { MenuState.ShowTemps, new MenuPage(MenuState.ShowTemps)
                  .AddBtn(Button.Left, MenuState.Reports)
                  .AddBtn(Button.Right, MenuState.Pit) },
                { MenuState.Pit, new MenuPage(MenuState.Pit)
                  .AddBtn(Button.Left, MenuState.ShowTemps)
                  .AddBtn(Button.Right, MenuState.Food1)
                  .AddBtn(Button.Up, MenuState.SetTemp_Pit)
                  .AddBtn(Button.Down, MenuState.SetTemp_Pit) },
                { MenuState.Food1, new MenuPage(MenuState.Food1)
                  .AddBtn(Button.Left, MenuState.Pit)
                  .AddBtn(Button.Right, MenuState.Reports)
                  .AddBtn(Button.Up, MenuState.SetTemp_Food1)
                  .AddBtn(Button.Down, MenuState.SetTemp_Food1) },
                { MenuState.Reports, new MenuPage(MenuState.Reports)
                  .AddBtn(Button.Left, MenuState.Food1)
                  .AddBtn(Button.Right, MenuState.ShowTemps)
                  //.AddBtn(Button.Up, MenuState.Report_Pit)
                  //.AddBtn(Button.Down, MenuState.Report_Pit)
                },
                //{ MenuState.Report_Pit, new MenuPage(MenuState.Report_Pit)
                //        .AddBtn(Button.Left, MenuState.ShowTemps)
                //        .AddBtn(Button.Right, MenuState.ShowTemps)
                //        .AddBtn(Button.Up, MenuState.Reports)
                //        .AddBtn(Button.Down, MenuState.Reports) },
            };
        }
示例#2
0
        public static void Initialize()
        {
            Pins.ProbePit = new AnalogInput(FEZCerbuino.Pin.AnalogIn.A0);
            Pins.ProbeFood1 = new AnalogInput(FEZCerbuino.Pin.AnalogIn.A1);
            Pins.Buttons = new AnalogInput(FEZCerbuino.Pin.AnalogIn.A3);
            //Pins.Fan = new OutputPort(FEZCerbuino.Pin.Digital.D6, false);
            //Pins.OnboardLed = new OutputPort(FEZCerbuino.Pin.Digital.LED1, false);
            //Pins.Fan = new PWM(, 50000, 0.0, false);
            //FEZCerbuino.Pin.PWM.D0
            Fan = new Fan(FEZCerbuino.Pin.PWM.A2);

            Probes = new Hashtable() {
                { ProbeType.Pit, new ProbeController(new GadgeteerProbe(_thermocouple), "Pit", ProbeType.Pit, DefaultPitTemp)},
                { ProbeType.Food1, new ProbeController(new PinProbe(Pins.ProbeFood1, PinProbe.ProbeModel.Maverick), "Food", ProbeType.Food1, DefaultFoodTemp) }
            };

            Buttons = new PinButton(Pins.Buttons);

            Menus = new Hashtable() {
                { MenuState.Welcome, new MenuPage(MenuState.Welcome) },
                { MenuState.SetTemp_Pit, new MenuPage(MenuState.Pit)
                        .AddBtn(Button.Left, MenuState.ShowTemps)
                        .AddBtn(Button.Right, MenuState.Food1)
                        .AddBtn(Button.Up, MenuState.SetTemp_Pit)
                        .AddBtn(Button.Down, MenuState.SetTemp_Pit) },
                { MenuState.SetTemp_Food1, new MenuPage(MenuState.Food1)
                        .AddBtn(Button.Left, MenuState.Pit)
                        .AddBtn(Button.Right, MenuState.Reports)
                        .AddBtn(Button.Up, MenuState.SetTemp_Food1)
                        .AddBtn(Button.Down, MenuState.SetTemp_Food1) },
                { MenuState.ShowTemps, new MenuPage(MenuState.ShowTemps)
                        .AddBtn(Button.Left, MenuState.Reports)
                        .AddBtn(Button.Right, MenuState.Pit) },
                { MenuState.Pit, new MenuPage(MenuState.Pit)
                        .AddBtn(Button.Left, MenuState.ShowTemps)
                        .AddBtn(Button.Right, MenuState.Food1)
                        .AddBtn(Button.Up, MenuState.SetTemp_Pit)
                        .AddBtn(Button.Down, MenuState.SetTemp_Pit) },
                { MenuState.Food1, new MenuPage(MenuState.Food1)
                        .AddBtn(Button.Left, MenuState.Pit)
                        .AddBtn(Button.Right, MenuState.Reports)
                        .AddBtn(Button.Up, MenuState.SetTemp_Food1)
                        .AddBtn(Button.Down, MenuState.SetTemp_Food1) },
                { MenuState.Reports, new MenuPage(MenuState.Reports)
                        .AddBtn(Button.Left, MenuState.Food1)
                        .AddBtn(Button.Right, MenuState.ShowTemps)
                        //.AddBtn(Button.Up, MenuState.Report_Pit)
                        //.AddBtn(Button.Down, MenuState.Report_Pit)
                        },
                //{ MenuState.Report_Pit, new MenuPage(MenuState.Report_Pit)
                //        .AddBtn(Button.Left, MenuState.ShowTemps)
                //        .AddBtn(Button.Right, MenuState.ShowTemps)
                //        .AddBtn(Button.Up, MenuState.Reports)
                //        .AddBtn(Button.Down, MenuState.Reports) },
            };
        }